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modding:deh_read_plugin
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modding:deh_read_plugin [2015-06-02 21:19] (current) – created - external edit 127.0.0.1
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 +This Doomsday [[plugin]] performs the task of translating [[dehacked_patch]]es into Doomsday-native [[ded]] definitions.
 +
 +While most [[dehacked_patch]] features are available, any unsupported features are detected and will result in warnings being logged (and if enabled, [[alert]]s).
 +
 +
 +====== Usage ======
 +
 +Say you have the [[dehacked_patch]] //infiniteammo.deh// in your [[runtime_directory]], it can be loaded with the [[-deh]] ([[command_line_option]]) when first launching a [[game_session]] during startup:
 +  -deh infiniteammo.deh
 +
 +
 +===== Automatic loading =====
 +
 +Lumps named //DEHACKED// in [[wad|.wad files]] will be automatically applied when the //.wad// itself is loaded.
 +
 +Normally only the last //DEHACKED// lump loaded will be applied when two or more lumps with that name are found (perhaps in multiple //.wad// files). However, the [[-alldehs]] ([[command_line_option]]) can be used to instruct Doomsday to apply them all, in the order in which they are found.
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modding/deh_read_plugin.txt · Last modified: 2015-06-02 21:19 by 127.0.0.1