Fulltext results:
- detailed_list_of_changes_in_doomsday_version_1.9.9 @version
- d now using the [[:binding_context_stack]]). * libcommon: fatal error attempting to shut down during a Fin... umps loaded from containers. ===== Gameplay and libcommon ===== * Foundation for an autosave mechanism.
- 1.10.4 @version
- oday's), fixes upgrade/downgrade detection * **libcommon**: Random crash when binding controls in the Controls menu (64-bit only) * **libcommon**: Removed duplicated Intermission after a debrie
- 1.11.1 @version
- es "material y-axis pegging" in multiplayer) * libcommon: Random crash when binding controls in the Controls menu (64-bit only) * libcommon: "HUD Display" menu item was not linked to its cvar ({{var|map-huddisplay}}) * libcommon: Finales should play after intermission (e.g., Do
- 1.11.2 @version
- w'') * libdeng2: Performance improvements * libcommon: Misinterpretation of skill level zero * libcommon: Player movement speed inconsistensies * Hexen: Ine
- developer_guidelines @devel
- example commit might look like this: <code>Fixed|libcommon|Doom: Foobar is no longer crashing the game Turn
- detailed_list_of_changes_in_doomsday_version_1.13 @version
- d when attempting to quit the game. ===== {{tag|libcommon}} ===== * Fatal error attempting to load a m
- 1.9.0-beta7 @version
- lity will form a separate shared library called [[libcommon]] that is truly common to all the games, and does... equire repeated compilation for each game. * [[libcommon]] now exists and provides base classes for centra