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guide:troubleshooting [2020-02-14 19:15] โ skyjake | guide:troubleshooting [2021-01-31 07:32] (current) โ [Doomsday started crashing and even reinstall won't help] skyjake | ||
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+ | <- Multiplayer ^ introduction|User Guide ^ Index -> | ||
+ | |||
+ | ====== Troubleshooting ====== | ||
+ | Quick links: | ||
+ | * [[https:// | ||
+ | * [[http:// | ||
+ | |||
+ | |||
+ | ===== Doomsday.out log file ===== | ||
+ | |||
+ | When you encounter a bug or something seems to be malfunctioning, | ||
+ | |||
+ | **doomsday.out** can be found in the [[runtime folder]]. | ||
+ | |||
+ | When reporting the bug or posting on the [[https:// | ||
+ | |||
+ | |||
+ | ===== Common issues ===== | ||
+ | |||
+ | ==== Problems with key/control bindings ==== | ||
+ | |||
+ | The keyboard, mouse, and gamepad/ | ||
+ | |||
+ | There are two main ways to do this: | ||
+ | * When Doomsday is not running, open the [[runtime folder]] and delete the '' | ||
+ | * Alternatively: | ||
+ | |||
+ | clearbindings | ||
+ | defaultbindings | ||
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+ | |||
+ | ==== Doomsday started crashing and even reinstall won't help ==== | ||
+ | |||
+ | The problem may be with the persistently stored configuration settings. Try clearing the [[runtime folder]] or just deleting the [[persist.pack]] file. Bear in mind that your savegames are kept in the runtime folder so just deleting everything may not be appropriate โ you can for example rename the folder to " | ||
+ | |||
+ | ==== Low FPS / renderer slowdown ==== | ||
+ | |||
+ | Since version [[version: | ||
+ | |||
+ | Version [[version: | ||
+ | |||
+ | Here are some things you can do to see what is triggering the slowdown: | ||
+ | * If reducing pixel density or window resolution/ | ||
+ | * When in a large map you notice the slowdown (perhaps looking at a large open area), does the FPS significantly increase if you turn and face a wall so that nothing but the wall is visible? This would indicate the slowdown is caused by the renderer' | ||
+ | * Does the slowdown go away if you don't use add-ons? Some maps have tons of objects or light decorations so rendering these might get expensive. Some texture packs may also be too large to comfortably fit in GPU memory. (4 GB GPU memory should be quite OK, though.) | ||
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