Fulltext results:
- map_info_syntax @ded
- Flags = flag1 | flag2; Gravity = 1.0; Music = ""; Par time = 0.0; # Seconds ... fier. Could be "ExMy" or "MAPxy" depending on the game. Example: if this map info is meant for the first... | ==== Gravity ==== Gravity in the map. ==== Music ==== Identifier of the song to play during this map. Notice that this is the identifier of the Music definition, not the actual MUS lump found in a WA
- 2.2.1 @version
- Monospaced text displayed incorrectly * Linux: Music volume has no effect with FluidSynth * "No monsters" setting in custom game profiles not being restored * Player weapon 3D
- 2.2 @version
- have been added for playing sounds and showing in-game messages, for example. The set of available bindi... Line type 98 had gone missing in Heretic. * No music in Hexen Map 26. * Incorrect alignment for a wa... were addressed. * Incorrect UI behavior in the game library. * Doomsday Script parser and interpret
- overview_of_resources_doomsday_1.x @modding
- all textures, menu graphics and fonts, background music and sound effects are loaded from WAD files. Doom... es | | LightMaps| Textures for dynamic lights | | Music| Background music | | Sfx| Sound effects | Another example: sound effects for Doom II would be placed... class directory can have a subdirectory for each game mode. For example, textures meant only for Final
- mods @guide
- <- Game library ^ introduction|User Guide ^ Task bar and console -> ====== Mods ====== Like many other... onal or alternative levels, graphics, sounds, and music. Over time, source ports have added support for v... les search list, [[guide:getting_started#required_game_data_files|as you did with the game data files]]. Doomsday will then look through the files and the det
- readme_macos @guide:2.2
- erface: * [[Home screen]] for choosing which [[game]] to play and which add-ons to use, browsing mult... * Built-in [[updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 re... [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:
- doomsday @guide:2.2:man
- s ===== **doomsday** ''-''''iwad'' (dir) ''-''''game'' (id) ''-''''wnd'' ''-''''wh'' (w h) ''-''''file... o load at startup. When used together with the ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files tha... ml>) or with the ''load'' console command. ; ''-game'' | ''-g'' : Sets the game to load after startu
- readme_windows @guide:2.2
- erface: * [[Home screen]] for choosing which [[game]] to play and which add-ons to use, browsing mult... * Built-in [[updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 re... [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:
- readme_macos @guide:2.3
- erface: * [[Home screen]] for choosing which [[game]] to play and which add-ons to use, browsing mult... * Built-in [[updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 re... [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:
- doomsday @guide:2.3:man
- s ===== **doomsday** ''-''''iwad'' (dir) ''-''''game'' (id) ''-''''wnd'' ''-''''wh'' (w h) ''-''''file... o load at startup. When used together with the ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files tha... ml>) or with the ''load'' console command. ; ''-game'' | ''-g'' : Sets the game to load after startu
- readme_windows @guide:2.3
- erface: * [[Home screen]] for choosing which [[game]] to play and which add-ons to use, browsing mult... * Built-in [[updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 re... [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:
- 2.1 @version
- to require the ''-sfxchan'' option). By default, music playback is paused if the game window loses focus. An option to control this was
- readme_macos @guide:2.1
- erface: * [[Home screen]] for choosing which [[game]] to play and which add-ons to use, browsing mult... * Built-in [[updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 re... [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:
- readme_windows @guide:2.1
- erface: * [[Home screen]] for choosing which [[game]] to play and which add-ons to use, browsing mult... * Built-in [[updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 re... [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:
- doomsday @guide:2.1:man
- s ===== **doomsday** ''-''''iwad'' (dir) ''-''''game'' (id) ''-''''wnd'' ''-''''wh'' (w h) ''-''''file... o load at startup. When used together with the ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files tha... ml>) or with the ''load'' console command. ; ''-game'' | ''-g'' : Sets the game to load after startu