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        <description>Running a serverMultiplayer
 

Shell

Doomsday Shell is a tool that helps you to run your own Doomsday servers and monitor the status of Doomsday servers running on remote computers over the internet.

This article is for 2.1. Earlier versions for 2.0 and 1.14–1.15 are available.

Getting started</description>
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        <description>Shell Help (2.0)

Doomsday Shell is a tool that helps you to run your own Doomsday servers and monitor the status of Doomsday servers running on remote computers over the internet.

This article is for 2.0. An earlier version for 1.14–1.15 is also available.

Getting started</description>
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        <description>doomsday

Synopsis

doomsday -iwad (dir) -game (id) -wnd -wh (w h) -file (file ...) 

Everything following -- is ignored. @ can be used to specify a response file whose contents are added to the command line. 

Options

 -file | -f

 Specify one or more data files or packages (</description>
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        <description>doomsday

Synopsis

doomsday -iwad (dir) -game (id) -wnd -wh (w h) -file (file ...) 

Everything following -- is ignored. @ can be used to specify a response file whose contents are added to the command line. 

Options

 -file | -f

 Specify one or more data files or packages (</description>
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        <description>doomsday

Synopsis

doomsday -iwad (dir) -game (id) -wnd -wh (w h) -file (file ...) 

Everything following -- is ignored. @ can be used to specify a response file whose contents are added to the command line. 

Options

 -file | -f

 Specify one or more data files or packages (</description>
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        <description>doomsday

Synopsis

doomsday -iwad (dir) -game (id) -wnd -wh (w h) -file (file ...) 

Everything following -- is ignored. @ can be used to specify a response file whose contents are added to the command line. 

Options

 -file | -f

 Specify one or more data files or packages (</description>
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        <link>https://manual.dengine.net/guide/2.0/readme_windows?rev=1490353059&amp;do=diff</link>
        <description>Doomsday Engine

Introduction

The Doomsday Engine is a “source port” of id Software's Doom and Raven Software's Heretic and Hexen, which were popular PC FPS games in the early-to-mid 1990s. Doomsday enhances these classic games with many features including 3D graphics, fully customizable controls and client/server multiplayer, making them more accessible to modern gamers. However, the feel of the original games has been kept intact, ensuring sublime nostalgia or an exciting introduction to the …</description>
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        <link>https://manual.dengine.net/guide/2.2/readme_macos?rev=1575710397&amp;do=diff</link>
        <description>Doomsday Engine

Introduction

The Doomsday Engine is a “source port” of id Software's Doom and Raven Software's Heretic and Hexen, which were popular PC FPS games in the early-to-mid 1990s. Doomsday enhances these classic games with many features including 3D graphics, fully customizable controls and client/server multiplayer, making them more accessible to modern gamers. However, the feel of the original games has been kept intact, ensuring sublime nostalgia or an exciting introduction to the …</description>
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        <description>Doomsday Engine

Introduction

The Doomsday Engine is a “source port” of id Software's Doom and Raven Software's Heretic and Hexen, which were popular PC FPS games in the early-to-mid 1990s. Doomsday enhances these classic games with many features including 3D graphics, fully customizable controls and client/server multiplayer, making them more accessible to modern gamers. However, the feel of the original games has been kept intact, ensuring sublime nostalgia or an exciting introduction to the …</description>
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        <description>Doomsday Engine

Introduction

The Doomsday Engine is a “source port” of id Software's Doom and Raven Software's Heretic and Hexen, which were popular PC FPS games in the early-to-mid 1990s. Doomsday enhances these classic games with many features including 3D graphics, fully customizable controls and client/server multiplayer, making them more accessible to modern gamers. However, the feel of the original games has been kept intact, ensuring sublime nostalgia or an exciting introduction to the …</description>
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        <title>guide:2.1:readme_windows</title>
        <link>https://manual.dengine.net/guide/2.1/readme_windows?rev=1543972323&amp;do=diff</link>
        <description>Doomsday Engine

Introduction

The Doomsday Engine is a “source port” of id Software's Doom and Raven Software's Heretic and Hexen, which were popular PC FPS games in the early-to-mid 1990s. Doomsday enhances these classic games with many features including 3D graphics, fully customizable controls and client/server multiplayer, making them more accessible to modern gamers. However, the feel of the original games has been kept intact, ensuring sublime nostalgia or an exciting introduction to the …</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guide:2.0:readme_macos</title>
        <link>https://manual.dengine.net/guide/2.0/readme_macos?rev=1490353065&amp;do=diff</link>
        <description>Doomsday Engine

Introduction

The Doomsday Engine is a “source port” of id Software's Doom and Raven Software's Heretic and Hexen, which were popular PC FPS games in the early-to-mid 1990s. Doomsday enhances these classic games with many features including 3D graphics, fully customizable controls and client/server multiplayer, making them more accessible to modern gamers. However, the feel of the original games has been kept intact, ensuring sublime nostalgia or an exciting introduction to the …</description>
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        <dc:date>2019-12-02T01:11:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guide:2.3:readme_macos</title>
        <link>https://manual.dengine.net/guide/2.3/readme_macos?rev=1575249060&amp;do=diff</link>
        <description>Doomsday Engine

Introduction

The Doomsday Engine is a “source port” of id Software's Doom and Raven Software's Heretic and Hexen, which were popular PC FPS games in the early-to-mid 1990s. Doomsday enhances these classic games with many features including 3D graphics, fully customizable controls and client/server multiplayer, making them more accessible to modern gamers. However, the feel of the original games has been kept intact, ensuring sublime nostalgia or an exciting introduction to the …</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2019-12-07T09:19:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guide:2.2:readme_windows</title>
        <link>https://manual.dengine.net/guide/2.2/readme_windows?rev=1575710396&amp;do=diff</link>
        <description>Doomsday Engine

Introduction

The Doomsday Engine is a “source port” of id Software's Doom and Raven Software's Heretic and Hexen, which were popular PC FPS games in the early-to-mid 1990s. Doomsday enhances these classic games with many features including 3D graphics, fully customizable controls and client/server multiplayer, making them more accessible to modern gamers. However, the feel of the original games has been kept intact, ensuring sublime nostalgia or an exciting introduction to the …</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2017-03-24T10:57:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guide:2.0:man:doomsday-shell-text</title>
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        <description>doomsday-shell-text

Synopsis

doomsday-shell-text

Options

This version of doomsday-shell-text does not support any command line options. 

Introduction

The Shell is a utility for controlling and monitoring Doomsday servers. It has a curses-based terminal-friendly UI that allows one to connect to local and remote Doomsday servers. One can also start new servers on the local machine.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2017-03-23T18:47:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guide:2.1:man:doomsday-shell-text</title>
        <link>https://manual.dengine.net/guide/2.1/man/doomsday-shell-text?rev=1490294844&amp;do=diff</link>
        <description>doomsday-shell-text

Synopsis

doomsday-shell-text

Options

This version of doomsday-shell-text does not support any command line options. 

Introduction

The Shell is a utility for controlling and monitoring Doomsday servers. It has a curses-based terminal-friendly UI that allows one to connect to local and remote Doomsday servers. One can also start new servers on the local machine.</description>
    </item>
    <item rdf:about="https://manual.dengine.net/guide/2.2/man/doomsday-shell-text?rev=1548049848&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-01-21T05:50:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guide:2.2:man:doomsday-shell-text</title>
        <link>https://manual.dengine.net/guide/2.2/man/doomsday-shell-text?rev=1548049848&amp;do=diff</link>
        <description>doomsday-shell-text

Synopsis

doomsday-shell-text

Options

This version of doomsday-shell-text does not support any command line options. 

Introduction

The Shell is a utility for controlling and monitoring Doomsday servers. It has a curses-based terminal-friendly UI that allows one to connect to local and remote Doomsday servers. One can also start new servers on the local machine.</description>
    </item>
    <item rdf:about="https://manual.dengine.net/guide/2.3/man/doomsday-shell-text?rev=1575249061&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-12-02T01:11:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guide:2.3:man:doomsday-shell-text</title>
        <link>https://manual.dengine.net/guide/2.3/man/doomsday-shell-text?rev=1575249061&amp;do=diff</link>
        <description>doomsday-shell-text

Synopsis

doomsday-shell-text

Options

This version of doomsday-shell-text does not support any command line options. 

Introduction

The Shell is a utility for controlling and monitoring Doomsday servers. It has a curses-based terminal-friendly UI that allows one to connect to local and remote Doomsday servers. One can also start new servers on the local machine.</description>
    </item>
    <item rdf:about="https://manual.dengine.net/multiplayer/running_a_server?rev=1544962407&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-12-16T12:13:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>multiplayer:running_a_server</title>
        <link>https://manual.dengine.net/multiplayer/running_a_server?rev=1544962407&amp;do=diff</link>
        <description>MultiplayerShell 
Running a multiplayer server

A multiplayer server is an instance of doomsday-server running as a background process.

This page focuses on starting and running a server via the command line. For a GUI approach, see Running a server using the Shell.

How to set up a server

Requirements

	*   Both client and server should have the same WAD file. For instance: the identification number for</description>
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        <dc:date>2020-02-07T05:06:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sidebar</title>
        <link>https://manual.dengine.net/sidebar?rev=1581051968&amp;do=diff</link>
        <description>Doomsday Manual

User Guide

	*  Introduction
	*  Getting started
	*  Game library
	*  Mods
	*  Task bar and console
	*  Configuration
	*  Renderer settings
	*  Multiplayer
		*  Running a server
		*  Shell

	*  Troubleshooting
	*  Index

Quick Reference

	*  Readme
	*  Version history

Modding

	*  Introduction
	*  Resources (v1)
	*  File system
		*  Packages
		*  Assets

	*  DED reference
	*  XG reference
	*  Scripting

Development

	*  Getting started
	*  Compiling
	*  Contributing</description>
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        <dc:date>2018-12-12T15:55:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guide:2.1:shell_help</title>
        <link>https://manual.dengine.net/guide/2.1/shell_help?rev=1544630131&amp;do=diff</link>
        <description></description>
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        <dc:format>text/html</dc:format>
        <dc:date>2017-03-13T19:44:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shell</title>
        <link>https://manual.dengine.net/shell?rev=1489434248&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://manual.dengine.net/version/detailed_list_of_changes_in_doomsday_version_1.12?rev=1489407512&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-03-13T12:18:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>version:detailed_list_of_changes_in_doomsday_version_1.12</title>
        <link>https://manual.dengine.net/version/detailed_list_of_changes_in_doomsday_version_1.12?rev=1489407512&amp;do=diff</link>
        <description>This article lists the important changes in doomsday_version_1.12.

Fixed bugs

[


===== Resources =====


  *  Fatal error playing **Icarus: Alien Vanguard** MAP16, due to an oversight in the line-of-sight algorithm when dealing with maps with overlapped lines.
  *  Fatal error playing **Astrostein** when firing the &quot;BFG&quot;, due to misinterpretation of truncated Patch format images.
  *  Fatal error playing **Eternal Doom** MAP10, due to mishandling of overlapped sectors in the BSP builder.
  * …</description>
    </item>
    <item rdf:about="https://manual.dengine.net/multiplayer/shell?rev=1490004238&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-03-20T10:03:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>multiplayer:shell</title>
        <link>https://manual.dengine.net/multiplayer/shell?rev=1490004238&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://manual.dengine.net/guide/introduction?rev=1544906357&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-12-15T20:39:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guide:introduction</title>
        <link>https://manual.dengine.net/guide/introduction?rev=1544906357&amp;do=diff</link>
        <description>introductionGetting started
User Guide

Introduction

Welcome to Doomsday!

This User Guide will help you with the basic features of the Doomsday Engine, such as locating your IWAD files, configuring your games, and customizing your games with mods.

Table of contents

	*  Getting started
	*  Game library
	*</description>
    </item>
    <item rdf:about="https://manual.dengine.net/devel/getting_started_1.15_or_earlier?rev=1448747412&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-11-28T21:50:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>devel:getting_started_1.15_or_earlier</title>
        <link>https://manual.dengine.net/devel/getting_started_1.15_or_earlier?rev=1448747412&amp;do=diff</link>
        <description>This article helps you to get started on software development with the Doomsday Engine.

Before you begin

It is important to understand, that Doomsday is an open source project.  Doomsday is licensed under the GNU GPL v2 or later license.

To further that goal, we ask that all contributions use the following license:</description>
    </item>
    <item rdf:about="https://manual.dengine.net/doomsday_shell?rev=1489433725&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-03-13T19:35:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>doomsday_shell</title>
        <link>https://manual.dengine.net/doomsday_shell?rev=1489433725&amp;do=diff</link>
        <description></description>
    </item>
</rdf:RDF>
