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        <title>xg:class:plane_move</title>
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        <description>Plane move (XG class)

Class = plane_move


Moves a plane (floor or ceiling) of a sector to a given height. The texture of the plane can be changed in the beginning or in the end of the move. A sound can be played when the move begins or ends, or at a given interval while the plane is moving. The type of the sector whose plane is being moved can be changed in the beginning and in the end of the move.</description>
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        <title>xg:class:sound</title>
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        <description>Sound (XG class)
Class = sound
Plays a sound in one or more sectors.

Parameters
 Prm Name Type Meaning  Ip0,Ip1 Target Ref,Target Num lsref  Reference to one or more sectors. These are the sectors in which the sound is to be played.  Ip2 Sound ID Sound  Name of the sound to play.</description>
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