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        <title>Doomsday Manual</title>
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       <dc:date>2026-06-18T11:01:45+00:00</dc:date>
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        <dc:date>2017-08-19T07:53:55+00:00</dc:date>
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        <title>devel:automated_build_system</title>
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        <description>Automated build system (Autobuilder)

This article describes the automated build system that generates the binary releases for the project.

Overview

Doomsday's automated build system has been set up for daily builds. Every day at 01:00 UTC, the system checks if the master branch has new commits, and if so, tags and builds a new release. The releases become available for download within a couple of hours from the build time. The system also generates an RSS feed with information about each buil…</description>
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        <dc:date>2019-11-17T16:29:09+00:00</dc:date>
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        <title>devel:player_controls</title>
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        <description>Player controls

This article describes the system of how input events are used for controlling players, and how this works in the client/server architecture that Doomsday is using.

Motivation

Why are player controls being reworked?

	*   Engine-side control management. Games just have to query the control state.</description>
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        <dc:date>2017-08-31T14:32:17+00:00</dc:date>
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        <title>devel:compiling_and_running_1.15_or_earlier_qmake</title>
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        <description>Compiling and running (1.15 or earlier, qmake)

This article contains compilation instructions for all supported platforms.

Getting started

You should first read the getting_started page.

Regardless of which platform is being used, you'll need to install the Qt libraries and qmake in order to build Doomsday.</description>
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        <dc:date>2018-12-12T16:43:56+00:00</dc:date>
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        <title>devel:roadmap</title>
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        <description>Project roadmap

See: Project roadmap

Conventions

Doomsday's release cycle is designed around stable releases at fixed dates and a balance between feature work, productization, and bug fixing. This is intended to result in high-quality code and a decreasing known bug count in the long term.</description>
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