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        <title>modding:addon_bundle</title>
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        <description>Add-on bundle

An addon bundle is a format first introduced by Snowberry. As a regular folder, such bundles are designed to be easy to produce, requiring no specialist tools (only a text editor, for writing Info metadata).

Anatomy

The high-level structure of an .addon</description>
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        <title>modding:addon_format</title>
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        <description>Add-on formats

Several addon formats are supported by Doomsday (and Snowberry) and are intended for a variety of different purposes. Some are inherited from existing games (such as WAD from DOOM '93) where others are entirely new, designed to make the modding process easier for end users.</description>
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An Info file contains key-value pairs that can be collected into nested groups.

Syntax

Comments
# A single line comment stops here.
Longer comments:
#&gt; Multi-line comment begins.
Continues...
And ends here. &lt;#
Key-value definitions

Identifiers are case insensitive.</description>
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        <title>modding:graphic_patch</title>
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        <description>Graphic patch

Patches are images that are commonly used in game menus and intermission screens. Like textures, patches can be replaced with TGA, PNG or PCX images. The Patches resource class directory is searched using the lump names of the original patches. For example, to replace the Doom menu title, you would place the file m_doom.png to the Patches directory.</description>
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