Fulltext results:
- 1.9.0-beta6
- ====== Version 1.9.0-beta6 ====== #@Release_HTML~2009-02-25,1.9.0-beta6,1.9.0-beta6~@# These are the release notes for version... y reported in the [[http://sourceforge.net/tracker2/?limit=50&func=&group_id=74815&atid=542099&assignee=&status=1&category=&artgroup=678927&keyword=&submitter=&artifact_id=&limitz=10&assignee=&status=1&category=&artgroup=678927&submitter=&keyword=&artifact_id=&submit=Filter&limitz=50&mass_category=&mass_priority=&mass_resolution=&mass_assi
- 1.9.0-beta1...4
- = Versions 1.9.0-beta1...4 ====== #@Release_HTML~2006-05-28,1.9.0-beta4,1.9.0-beta4~@# #@Release_HTML~2005-10-16,1.9.0-beta1...beta3,1.9.0-beta3~@# #@Release_HTML~2005-07-17,1.9.0-beta1...beta3,1.9.0-beta2~@# #@Release_HTML~2005-07-02,1.9.0-beta1...beta3,1.9.0-beta1~@# This article contains all changes between versions 1.9.0-beta1
- detailed_list_of_changes_in_doomsday_version_1.9.7
- Unix: textures/flats not found from .pk3 * [402] regression: dedicated server resource access fai... ntext should be active during game endings * [402] regression: HacX: Password map object is broken ... position after a valid XY move [verified in Doom 2 map30] * automap: panning in "follow off" mode is un... d-dev-wireframe 1 will only affect player view; added mode 2 for wire framing the UI/fonts ====== Fixes ====
- 2.1
- <- 2.0.3 ^ Versions ^ 2.1.1 -> ====== Version 2.1 ====== Doomsday 2.1 contains several improvements f... hile games still use the classic renderer like in 2.0, all graphics are now drawn using OpenGL 3.3. Thi... server before joining the game. #@Release_HTML~2018-12-11,2.1.0,build2900~@# ===== General usage and games ===== {{ image:v2.1_save_folder.jpg?190}} **Game-specific save folders.** Game profiles h
- 1.9.0-beta_x
- * [[definition_parser_with_extensions]]: a.k.a, DED Reader 2.0. * [[scripted_ui]] * [[drop_snowberry]] ====== Maybe before 2.0.0 (undecided) ====== * [[xg_2.0]] * [[game_rules_module]]: requires [[unified_networking]]. * [[precaching]]: partial improvements before 2.0.0 (?). * [[delta_profiler]]: monitoring/improvin
- 1.9.0-beta6.1
- <- 1.9.0-beta6 ^ Versions ^ 1.9.0-beta6.2 -> ====== Version 1.9.0-beta6.1 ====== Patch release for Beta 6. #@Release_HTML~2009-03-31,1.9.0-beta6.1,1.9.0-beta6.1~@# ===== Fixes ===== ==== Engine ===... (http://sourceforge.net/tracker/?func=detail&aid=2717071&group_id=74815&atid=542099). * Fixed: "invalid read of 8 byte" (http://sourceforge.net/tracker2/?func=detail&aid=2655595&group_id=74815&atid=542099). * Fixed: "Crash when launching with Sharew
- detailed_list_of_changes_in_doomsday_version_1.9.9
- en: crash when opening a swing door (old bug from 2003; out of bounds memory access). * Hexen: [[:ki... r limit for game save descriptions. * Hexen v1.0 support: added game mode "hexen-v10" that has only four player c... intermission texts from the IWAD (they were hardcoded in v1.0). ===== Graphics and resources ===== * Added a camera vignette effect. Cvars: [[:rend-vignette]]
- 1.9.0-beta6.8
- == 8th patch release for Beta 6. #@Release_HTML~2009-11-30,1.9.0-beta6.8,1.9.0-beta6.8~@# ===== The 10th Anniversary ===== T... sourceforge.net/tracker/index.php?func=detail&aid=2896917&group_id=74815&atid=542099) * Clipping issues with mobjs vs T_MovePoly-... . http://sourceforge.net/tracker/?func=detail&aid=2873820&group_id=74815&atid=542099 * [[pwad]] [[flat]]s which replace those in ... .php?func=detail&aid=833488&group_id=74815&atid=542099 * "Flickering video" during initial startup
- 1.9.0-beta6.9
- == 9th patch release for Beta 6. #@Release_HTML~2010-04-07,1.9.0-beta6.9,1.9.0-beta6.9~@# ===== Known issues ===== * Multip... . http://sourceforge.net/tracker/?func=detail&aid=2929541&group_id=74815&atid=542099 * Crash when attempting to [[autostart]] as ... . http://sourceforge.net/tracker/?func=detail&aid=2873820&group_id=74815&atid=542099 * "Possible index-out-of-bounds (dgl_texture... . http://sourceforge.net/tracker/?func=detail&aid=2962963&group_id=74815&atid=542099 * "Hexen: Impassable doorway (polyobjs?)". h
- 2.2
- and modding related enhancements. #@Release_HTML~2019-12-18,2.2.0,build3272~@# ===== New features ===== **Doomsda... detects [[https://freedoom.github.io/|Freedoom]] v0.12.1, and any future releases will be detected as Fr... for a Doomsday update. ===== Fixes ===== * [[ded:material#light_110|Light decorations]] were not being rendered. * ... fixed, and a couple of minor new features were added (#@Issue_HTML~2353~@#). * Other minor fixes and improvements, e
- 2.0
- used for starting Doomsday ever since. In version 2.0, the launcher is no longer needed because Doomsday's [[guide:2.0:readme_windows#home_screen|Home Screen]] (previou... t with a few clicks. {{ image:serpent_staff.jpg?320}} **New 3D model renderer.** Doomsday's graphics ... ever the game renderer itself has not. In version 2.0, the new version of the [[modding:gl2_model_rende... veniently and securely. {{ :file:shell_options_v2.png?nolink&320}} **Many minor improvements and fixes.** For exam
- detailed_list_of_changes_in_doomsday_version_1.15
- y (not from the log file on disk, though). * Added a native dialog for selecting the SF2/DLS [[:soundfont]] in the Audio Settings dialog. ... rmats. * Updated Oculus Rift support for the DK2 (extended desktop mode only). * Texture compression is d... mary language. * Upgraded to Qt 5.3. * Upgraded to SDL 2 (used for joystick input). ===== {{tag|DehRead}} ===== * Added support for ''[Strings]'' replacement in BEX patc
- 1.15
- .1 -> ====== Version 1.15 ====== #@Release_HTML~2015-06-05,1.15.0,build1616~@# ===== Highlights ===== {{ file:custom_episode.jpg?320x0}} **Custom episodes.** [[ded:Episode]] definition... oom on a VGA display. {{ file:pixel_density.jpg?320x0}} **UI improvements.** Refinement of the Doomsday... a (HiDPI) displays. {{ file:delete_savegame.jpg?320x0}} **Set IWAD folder in the Home screen.** Allows
- 2.0.2
- <- 2.0.1 ^ Versions ^ 2.0.3 -> ====== Version 2.0.2 ====== Patch release for [[version:2.0]] that fixes incorrect behavior and improves the stability of the engine. #@Release_HTML~2017-07-01,2.0.2,build2372~@# ===== Fixes ===== * Server cra
- detailed_list_of_changes_in_doomsday_version_1.11
- = Renderer ===== * {{ file:blur_shader.jpg?300x0}}Completely new OpenGL 2 based graphics code is used for drawing the new U... g]]. * Removed the LegacyCore class that was added to facilitate transitioning Doomsday's core subsystems onto [[:libdeng2]]. This work is now complete, with [[:libdeng2]] handling the event loop, window management, event p... ====== * [[http://sourceforge.net/u/userid-1729574/|galtgendo]]: OpenAL patches {{:sfbug|1111}}