Fulltext results:
- decoration
- ====== Decoration (DED) ====== Light decorations for surfaces. You can define multiple Decorations for the same t... ed. By default (if you specify no usage flags), a Decoration is only used with resources loaded from an IWAD. Note that [[Material]] definitions... flagb | flagc etc... # noiwad: Don't use this decoration if the resource is loaded from an IWAD. # pwad: This decoration can be used with PWAD resources (for example custom textures).
- flags_reference
- ====== DED flags reference ====== This page is a complete listing of all Doomsday flags usable in DED definitions. Note that Doomsday Engine plugins (... their own purposes, which are also accessible via DED. Consult the documentation of the plugin for furt... corations ===== ==== noiwad ==== (Value = 0x1) Decoration will not be used with IWAD resources. ==== pwad
- light
- ====== Light (DED) ====== A //Light// definition is used to attach a light and/or halo to a [[sprite]]... ure or flat please check the section on texture [[decoration]]s as the method used for that is slightly differ... fullbright. To do this the value 32768 must be added to [[modding:sprite|Sprite]] frame number in the ... state|State]] definitions can be found in Objects.ded so if you want to add a light to a [[modding:stat