Table of Contents

Particle texture asset

Particle texture images are used when rendering individual particles created by particle generators.

asset texture.particle.03 {
    path = "myparticle03.png"
}

Asset metadata

Variable Description
path Image file to use as the particle texture.

Particle texture numbers

Doomsday 2.0 supports up to 300 different texture particles: 00-99, and 100-299. Note that there are no particle textures with a single digit number.

Use the Type flags for specifying which texture to use for a particle.