<- 1.8.4 ^ Versions ^ 1.8.6 -> ====== Version 1.8.5 ====== #@Release_HTML~2005-01-03,1.8.5,release-1.8.5~@# ===== Fixes ===== * fixed: [[dynamic_light]] clipping in the case where lights are in the same [[subsector]] with a [[polyobj]] ==== Win32 ==== * fixed: [[vcbuild.bat]] didn't include resources in Doomsday.exe and drD3D.dll, which meant that the [[startup_window]] and the [[direct3_d_configuration_dialog]] were missing ===== Changes ===== * [[detail_texture]]s can now use [[external_resource_file]]s instead of [[wad]] [[lump]]s ([[detail]]:File) * [[external_resource_file]]s can be located in relation to Doomsday [[base_path]] (e.g. Shiny map = "Data/LightMaps/Shine") ==== Win32 ==== * crashes are handled more gracefully ===== New features ===== * surface [[reflection]]s (shiny effects) * [[reflection]] definition * cvar [[rend-tex-shiny]]: enable surface reflections * [[model]]:Sub:Shiny reaction: how much shiny textures react to angle changes * cvar [[rend-model-shiny-strength]]: shininess factor for all models (0..1) * [[model]]:Sub:Blending mode: select a [[blending_mode]] (bm_* flag) * bm_* flags in [[flags.ded]] ([[blending_mode]]s) * ccmds [[conopen]], [[conclose]], [[contoggle]]: open/close console prompt ==== Win32 ==== * [[nostwin_option_]]: don't show the [[startup_window]] (quicker startup)