====== Game (Module) ====== When a game plugin is loaded, its script bindings are added to the Game module. ===== Functions ===== #@Identifier_HTML~setMessage~@# ( #@Arg_HTML~Text,message~@#, #@Arg_HTML~Number,player~@# = None ) Shows a message in a player's HUD and prints it also to the console log. If //player// is None, the message goes to the console player.