====== Texture Environment (DED) ====== A **Texture Environment** definition is used to link a set of [[Material]]s with an [[Environment]]. ===== Syntax ===== Texture Environment { Id = ""; { Id = ""; } } ==== Id ==== Identifier of the environment. See [[Environment]] ==== ==== There can be any number of namespace groups inside each texture environment definition of multiple types. See [[Material#namespace]] === Id === Unique identifier of a material to give the referenced environment. See [[Material#id]] ===== Examples ===== Texture Environment { ID = "Wood"; Texture { Id = "BRNBIGC"; } Texture { Id = "BRNBIGL"; } Flat { Id = "FLAT5_2"; } } ===== See also ===== * [[Environment]] * [[Material]]