ere is a lot to learn.
===== Overview =====
[[xg:line_type|Line type]]s separate the [[xg:triggers|activation method]], [[xg:activation_requirement|... gravity. Sector types also specify a number of [[xg:triggers|event triggers]] which occur in accordance to or as a result of ... Terminology]] classes, types, functions...
* [[xg:triggers|Triggers]] - How a line's functionality is **triggered**, and the initial state of a line.
* [[xg:activation_requirement|Activation and deactivatio
=== Explanation ====
Notice that there are no [[xg:triggers|(de)activation trigger]]s specified at all (norma... type requires at least one trigger, for example [[xg:triggers#player_cross|player_cross]]). As our switch linet
====== XGtriggers ======
An [[xg:line_type|Line Type]]'s [[xg:line_activation|activation type]] concerns the event(s) that lead to the... is an event (player_cross) that could trigger an XG line. XG lines can be triggered by numerous diffe
====== XG chains ======
In [[xg]] a single [[xg_triggers|trigger]] event can produce any number of effects in one so-called "... Activation (Act.)| When a trigger line type is [[xg_line_activation|activated]]. |
| Deactivation (Deact.)| When a trigger line type is [[xg_line_activation|deactivated]]. |
| Event| When a ... chain. If the event passes (i.e., it meets the [[xg_line_activation_requirements|(de)activation requi
* **Any Trigger**: This flag overrides [[xg]] activation type requirements unless the **ltf2_override_any** flag is set in the XG the [[line_type]]->Flags2 paramater.
* Support... -anybossdeath666]]: The death of ANY boss monster triggers a 666 special (off by default).