Fulltext results:
- version
- ]] | 1201 |Home 1.0, bloom effect | ^ |||| | 1.13 | [[version:1.13.2]] | 1109 | | | ::: | [[version:1.13.1]] | 1100 | | | ::: | [[version:1.13]] | 1094 |Frame post-processing FX, stereoscopic rendering | ^ |||| | 1.12 | [[version:1.12.2]] | 1036 | | | ::: | [[version:1.12.1]] |
- 1.13 @version
- <- 1.12.2 ^ Versions ^ 1.13.1 -> ====== Version 1.13 ====== Version 1.13 concentrates on bringing new flexibility into Doomsday's renderer. Under the hood we've ... better shape for future needs. #@Release_HTML~2013-12-30,1.13.0,build1094~@# ===== Overview ===== ==== Hig
- 1.14 @version
- <- 1.13.2 ^ Versions ^ 1.14.1 -> ====== Version 1.14 ====== Version 1.14 focuses on UI improvements and adds bloom as a new rendering effect. Under the hood we'v... == * **[[detailed_list_of_changes_in_doomsday_version_1.14|Detailed list of changes in 1.14]]** * [[http://tracker.dengine.net/versions/3
- 1.13.2 @version
- //tracker.dengine.net/versions/41|1.13.2]] * [[version:1.13.1]] release notes * [[version:1.13]] release notes
- 1.13.1 @version
- <- 1.13 ^ Versions ^ 1.13.2 -> ====== Version 1.13.1 ====== Patch release for [[version:1.13]] that fixes incorrect behavior and improves the stability of the engine. #@Release_HTML~2014-01-05,1.13.1,build1100~@# ===== Fixes ===== * Multiplayer: Crash ... == * Roadmap: [[http://tracker.dengine.net/versions/40|1.13.1]] * [[version:1.13]] release notes
- 1.9.0-beta6.8 @version
- 9.0-beta6.7 ^ Versions ^ 1.9.0-beta6.9 -> ====== Version 1.9.0-beta6.8 ====== 8th patch release for Beta 6.... layer games are not fully operational. The stable version 1.8.6 is recommended for multiplayer games at this ... eforge.net/tracker/index.php?func=detail&aid=2872013&group_id=74815&atid=542099 * Remained open when starting a n... st 2009. * Win32 and Mac OS X: Updated SDL 1.2.13 → 1.2.14. * Win32: Updated SDL_mixer 1.2.8 → 1.2.11 (n
- use_oculus_rift @howto
- http://oculusvr.com|Oculus Rift]] starting with [[version:1.13]]. DK2 is supported in [[version:1.15]]. Oculus Rift support was discontinued in [[v... in fullscreen mode (F11). ===== UI ===== In [[version:1.15]], the UI adapts automatically to be a good size for Oculus Rift. In [[version:1.13]], there is no support for alternative UI styles... h head-pitch bindcontrol yawbody head-yaw In [[version:1.15]], a new player control for reseting Oculus Rift
- 1.12.2 @version
- <- 1.12.1 ^ Versions ^ 1.13 -> ====== Version 1.12.2 ====== Patch release for [[version:1.12]] that improves the stability of the engine. #@Release_HTML~2013-11-02,1.12.2,build1036~@# ===== Fixes ===== * Consol... //tracker.dengine.net/versions/39|1.12.2]] * [[version:1.12.1]] release notes * [[version:1.12]] release not
- overview_of_resources_doomsday_1.x @modding
- ====== Resources (version 1) ====== This page summarizes the usage of resources in Doomsday version 1. Most of this still applies equally well to Dooms... ay 2, but the introduction of [[:fs|packages]] in version 2 means the high-level management of resources is... names. An example is shown below: <code> FILE001 /Md2/jDoom/Some.md2 FILE002 Another.ded</code>
- supported_platforms @guide
- | Windows XP| 32-bit| 4.8| Not supported after [[version:1.10]] | | **Apple** |||| | macOS 10.10–10.13| 64-bit| 5.7.0| Fully supported | | macOS 10.7| 64-bit| 5.3.1| Not supported after [[version:1.15]] | | macOS 10.6| 32/64-bit Intel| 4.7.4| Not supported after [[version:1.14]] | | Mac OS X 10.4–10.5| 32-bit Intel/PPC| 4.6| Not supported after [[version:1.10]] | | **Linux/Unix** |||| | Ubuntu 18.04 LTS| 32/64-bit| 5.9.5 | Fully su
- detailed_list_of_changes_in_doomsday_version_1.13 @version
- This article lists the important changes in [[version:doomsday_version_1.13]]. ====== Fixed bugs ====== {{:twocolumn| ====... Use the system locale date format for application version/release info. * The size of all UI fonts can b... he [[:fontsize]] option. For instance, "-fontsize 1.5" multiplies all font sizes by 1.5 (good for Oculus Rift). ===== {{tag|Doom}} ===== * The vi