Fulltext results:
- version
- | ::: | [[version:1.14.1]] | 1212 | | | ::: | [[version:1.14]] | 1201 |Home 1.0, bloom effect | ^ |||| | 1.13 | [[version:1.13... ocessing FX, stereoscopic rendering | ^ |||| | 1.12 | [[version:1.12.2]] | 1036 | | | ::: | [[version:1.12.1]] | 1030 | | | ::: | [[version:1.12]] | 1006 |Control Panel replaced | ^ |||| | 1.11 | [[version:1.11.2]] | 971 | | | :::
- syntax @wiki
- rs. Any value below 10 minutes will be treated as 10 minutes. [[wiki:DokuWiki]] will generally try to supply a cached version of a page, obviously this is inappropriate when t
- 1.15.6 @version
- <- 1.15.5 ^ Versions ^ 1.15.7 -> ====== Version 1.15.6 ====== Patch release for [[version:1.15]] that fixes incorrect behavior. #@Release_HTML~2015-12-01,1.15.6,build1795~@# ===== Fixes ===== * Disable ... //tracker.dengine.net/versions/60|1.15.6]] * [[version:1.15.5]] release notes * [[version:1.15.4]] releas
- 1.12 @version
- <- 1.11.2 ^ Versions ^ 1.12.1 -> ====== Version 1.12 ====== #@Release_HTML~2013-10-03,1.12.0,build1006~@# ===== Overview ===== In 1.12 we are continuing to build on the big changes introduced in [[version:1.11]]: new UI framework and internal map data im... ceforge.net/p/deng/bugs/search/?q=_milestone%3Av1.12+%26%26+%28status%3Afixed+%7C%7C+status%3Aclosed%29|Closed bugs for the 1.12 milestone]] * [[http://sourceforge.net/p/de
- 1.12.2 @version
- //tracker.dengine.net/versions/39|1.12.2]] * [[version:1.12.1]] release notes * [[version:1.12]] release notes
- 1.12.1 @version
- <- 1.12 ^ Versions ^ 1.12.2 -> ====== Version 1.12.1 ====== Patch release for [[version:1.12]] that improves the stability of the engine and fixes some incorrect behavior. #@Release_HTML~2013-10-27,1.12.1,build1030~@# ===== Changes ===== * Updater... == * Roadmap: [[http://tracker.dengine.net/versions/37|1.12.1]] * [[version:1.12]] release notes
- 1.13 @version
- <- 1.12.2 ^ Versions ^ 1.13.1 -> ====== Version 1.13 ====== Version 1.13 concentrates on bringing new flexibility into Doomsday's renderer. Under the hood we've ... tter shape for future needs. #@Release_HTML~2013-12-30,1.13.0,build1094~@# ===== Overview ===== ==== Highl
- 2.1 @version
- <- 2.0.3 ^ Versions ^ 2.1.1 -> ====== Version 2.1 ====== Doomsday 2.1 contains several improvements for an al... er before joining the game. #@Release_HTML~2018-12-11,2.1.0,build2900~@# ===== General usage and games ==... sly Doomsday has been using the obsolete OpenGL 2.1 compatibility API. Thanks to the new version, graphics can be drawn more efficiently, although... ovements.** See [[https://tracker.dengine.net/versions/64|version 2.1 in the tracker]] for the list of issues.
- 1.9.10 @version
- <- 1.9.9 ^ Versions ^ 1.9.10-1 -> ====== Version 1.9.10 ====== #@Release_HTML~2012-12-21,1.9.10,build721~@# ===== Overview ===== In version 1.9.10 we are taking concrete steps forward in pursuit of several long-te... game plugins. We are now using the main Doomsday version number (1.9.10) for all of the "official" game plugins (libdoom
- 1.11.2 @version
- <- 1.11.1 ^ Versions ^ 1.12 -> ====== Version 1.11.2 ====== Patch release for [[version:1.11]] that improves stability and fixes some incorrect behavior. #@Rele... ng of dummy lines ===== See also ===== * [[version:1.11.1]] release notes * [[version:1.11]] release notes
- use_hires_textures_in_your_map @howto
- p}} {{ file:hirestextutor.jpg?300x0}} {{SideBox|1=The original version of this article by David "Tolwyn" Shaw, as first ... about flats quickly. If you're using Doom Builder version 1.5 or higher, you can use XWE to create zero-lengt... *Notes:** //I have noticed a small issue with XWE version 1.12. Sometimes it will actually make your FF_END mar... hin the archive. That's why I recommend PakScape. Version 0.11 is the most recent (final?) version of this great
- 2.2 @version
- odding related enhancements. #@Release_HTML~2019-12-18,2.2.0,build3272~@# ===== New features ===== **... tects [[https://freedoom.github.io/|Freedoom]] v0.12.1, and any future releases will be detected as Freedoom but lacking any specific version numbering. This will allow using the IWADs more c... ate. ===== Fixes ===== * [[ded:material#light_110|Light decorations]] were not being rendered.
- detailed_list_of_changes_in_doomsday_version_1.12 @version
- This article lists the important changes in [[version:doomsday_version_1.12]]. ====== Fixed bugs ====== {{:twocolumn| ====... ly attributed sectors to BSP leafs around id Tech 1 map hacks (holes in the floor, incorrect lighting... ct height. * **Doom:** Behavior of sector type 10 "close in 30 seconds" (return to original height... fault value of {{:var|msg-echo}} was corrected to 1. }} ====== New features and changes ====== {{
- create_a_new_monster @howto
- r is a new DED. Let's get started. ====== STEP 1: The Header and the Thing definition ====== Firs... hat next. Type the following: <code> Header { Version = 6 } </code> <code> # ------------------------... tion time = 8 Spawn health = 20 Speed = 12 Radius = 10 Height = 42 Mass = 100 Flags = solid | shootable | countkill | nobl
- 2.3 @version
- <- 2.2.2 ^ Versions ^ 2.3.1 -> ====== Version 2.3 ====== This release enhances vanilla DOOM render hack support and adds new Doomsday Script bindings. #@Release_HTML~2020-12-30,2.3.0,build3650~@# ===== New features ===== ... deep water, TNT MAP09 transparent window, TNT MAP31 Arachnotrons inside pillars. **Scripting.** Seve