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- audio @script:module
- . | This function can be called from a [[ded:map_info_syntax#on_setup|Map Info "On setup"]] script to set up ambient sound sequences in that map. The sound sequences are reset back to the built-in sequences whenever the map cha
- doomsday @guide:2.3:man
- Set the audio plugin for CD playback, music, and sound effects. The following plugins are available: ... zed mode. ; ''-noaudio'' : Disable all audio (sound effects and music). ; ''-noautoselect'' : Do ... c'' : Disable music. ; ''-nosfx'' : Disable sound effects. ; ''-nosteam'' : Disable detection o... ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] eff
- doomsday @guide:2.2:man
- Set the audio plugin for CD playback, music, and sound effects. The following plugins are available: ... zed mode. ; ''-noaudio'' : Disable all audio (sound effects and music). ; ''-noautoselect'' : Do ... c'' : Disable music. ; ''-nosfx'' : Disable sound effects. ; ''-nosteam'' : Disable detection o... ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] eff
- doomsday @guide:2.1:man
- Set the audio plugin for CD playback, music, and sound effects. The following plugins are available: ... zed mode. ; ''-noaudio'' : Disable all audio (sound effects and music). ; ''-noautoselect'' : Do ... c'' : Disable music. ; ''-nosfx'' : Disable sound effects. ; ''-novsync'' : Disable vsync. ; ... ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] eff
- readme_windows @guide:2.3
- ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] eff... [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the... ww.libsdl.org/projects/SDL_mixer/|SDL_mixer]] for sound effects and music files * DirectSound3D, EAX 2.... ly to the Mods tab, and it has a search field and Info buttons (see <html><a href="#packages">Mods</a></
- readme_macos @guide:2.3
- ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] eff... [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the... ww.libsdl.org/projects/SDL_mixer/|SDL_mixer]] for sound effects and music files * FluidSynth for MIDI p... ly to the Mods tab, and it has a search field and Info buttons (see <html><a href="#packages">Mods</a></
- readme_windows @guide:2.2
- ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] eff... [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the... ww.libsdl.org/projects/SDL_mixer/|SDL_mixer]] for sound effects and music files * DirectSound3D, EAX 2.... ly to the Mods tab, and it has a search field and Info buttons (see <html><a href="#packages">Mods</a></
- readme_macos @guide:2.2
- ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] eff... [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the... ww.libsdl.org/projects/SDL_mixer/|SDL_mixer]] for sound effects and music files * FluidSynth for MIDI p... ly to the Mods tab, and it has a search field and Info buttons (see <html><a href="#packages">Mods</a></
- readme_windows @guide:2.1
- ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] eff... [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the... ww.libsdl.org/projects/SDL_mixer/|SDL_mixer]] for sound effects and music files * DirectSound3D, EAX 2.... ly to the Mods tab, and it has a search field and Info buttons (see <html><a href="#packages">Mods</a></
- readme_macos @guide:2.1
- ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] eff... [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the... ww.libsdl.org/projects/SDL_mixer/|SDL_mixer]] for sound effects and music files * FluidSynth for MIDI p... ly to the Mods tab, and it has a search field and Info buttons (see <html><a href="#packages">Mods</a></
- readme_windows @guide:2.0
- change console variable values as follows:<code> sound-info 1</code> **Shortcut key.** You should set up a co... Set the audio backend for CD playback, music, and sound effects. The following audio backends are availab
- doomsday @guide:2.0:man
- change console variable values as follows:<code> sound-info 1</code> **Shortcut key.** You should set up a co
- readme_macos @guide:2.0
- change console variable values as follows:<code> sound-info 1</code> **Shortcut key.** You should set up a co... Set the audio backend for CD playback, music, and sound effects. The following audio backends are availab
- 1.9.0-beta6 @version
- dimensions and/or offsets. === XG === * Use sound played when the player crosses a linedef whose ty... &atid=542099&aid=2001999&group_id=74815). The Use sound is no longer played in this instance. * Segmen... == dsDirectSound ==== * Linear to logarithmic sound effect volume translation resulted in no audible sound if 3D sound positioning was enabled and the sound
- map_info_syntax @ded
- Map Info { ID = ""; Name = ""; Author = ""; Flags = flag1 | flag2; Gravity = 1.... ersion 1.9.7, linking a Sky definition to the Map Info # is the preferred method of sky configuratio... APxy" depending on the game. Example: if this map info is meant for the first map of the second episode,... le fog in the map. | | lightning | Enable thunder sound effects and random flashes of bright lighting in