ow be mixed freely, allowing a single sequence to blend between any texture types freely (e.g. flat to texture to sprite to flat).
* Map building API allows [[plugin]]... ef]]s by sky [[surface]] [[plane]]s.
* Added [[rend-tex-filter-anisotropic]]:[[cvar]] Level anisotrop... ]] Configure the [[viewgrid]] setup.
* Added [[rend-light-attenuation]]:[[cvar]] Maximum light attenuation distance (default is 1024).
* Added [[rend-dev-nosprite]]:[[cvar]] Disable drawing of sprite