* Combined [[cvar]] //rend-light-decor-plane-bright// and //rend-light-decor-wall-bright//, renamed to [[rend-light-decor-bright]].
* Renamed [[cvar]] "rend-glow-fog-bright" to "rend-light-fog-bright".
* Removed [[setgamma]]: [[ccmd]] Is now obsolete, instead use cvar [[rend-tex-gamma]] for changing texture gamma.
s lighting must be enabled manually (by setting ''rend-bias'' to one), and it has not been fully adjuste... th rendering shiny surfaces).
* fixed: light & halo not centered to sprite correctly ([[batman_tc]], ... eration
===== Definitions =====
* [[light]]:Halo radius
* [[light]]:Flare map: the flare map to use for this light's halo. Either a path and [[resource_name]] OR a [[built
bug with plane glows not affecting models.
* [[rend-ambient-light]]: [[cvar]] was being reset on leve... if set, a [[mobj]] in this state is rendered full-bright.
* [[state]] flag "statef_noautolight": if set... NOT receive an automatically calculated light and halo. This does not affect manually defined, [[light]]... day_control_panel]].
==== Renderer ====
* [[rend-mobj-light-auto]]: [[cvar]] enable automatically