* Halo offset calculated incorrectly in LO_AddLuminous.
... tures/flats/patches/model skins not affected by [[rend-tex-gamma]].
* Drawing Models whose skin is de... they are sent to the render lists.
* Changed [[rend-tex-gamma]]: [[cvar]] Now accepts a floating poin... world units (was 1500).
* Combined [[cvar]] //rend-light-decor-plane-far// and //rend-light-decor-wa
s lighting must be enabled manually (by setting ''rend-bias'' to one), and it has not been fully adjuste... th rendering shiny surfaces).
* fixed: light & halo not centered to sprite correctly ([[batman_tc]], ... eration
===== Definitions =====
* [[light]]:Halo radius
* [[light]]:Flare map: the flare map to use for this light's halo. Either a path and [[resource_name]] OR a [[built
bug with plane glows not affecting models.
* [[rend-ambient-light]]: [[cvar]] was being reset on leve... NOT receive an automatically calculated light and halo. This does not affect manually defined, [[light]]... day_control_panel]].
==== Renderer ====
* [[rend-mobj-light-auto]]: [[cvar]] enable automatically calculated lights for mobjs.
* [[rend-sprite-alpha]]: [[cvar]] enable variable transluc