lth limit. Default value is 200.
: Weapon the player will be spawned holding (see reference table belo... rounds per shot.
: If this is "1" the player is given this weapon when spawned.
: Setting this to "1" will prevent the lowering/raising of the weapon when switching (e.g., if a weapon model has raise/lower animations). However the weapon will still take t
ering a map after having left a previous one, the player's HUD weapon would be visible briefly before raising from the ... ]].
* Restored the correct behavior: using the chainsaw causes the player to move toward the target. While sawing, the player is unable to back away. http://sourceforge.net/tr... correct behavior: using the gauntlets causes the player to move toward the target. The player is unable to back away. http://sourceforge.net/tracker/index.php?fu