cle focuses on how to create a texture resource [[pwad]] for use when mapping that takes advantage of th... tte (a predefined 256 color map or palette‚Äîsome PWAD utilities will do this for you).
A texture can b... regardless whether they originate from an IWAD or PWAD. The one requirement is that the file name of the... e. This means you can save a lot of space in your PWAD.
//"Ok, smarty, but what about the editing proce
TTY1 and BLDSHOT,
and they have been added to the PWAD that contains your map. Now you
want to create a ... rated PNAMES.LMP and TEXTURE1.LMP into your map's
====== Source code ======
TexC source code is