Fulltext results:
- detailed_list_of_changes_in_doomsday_version_1.9.7 @version
- itter/shadow effect for the space character. * Menu text shadow effect does not work. * Chat widget sometimes drawn o... mes. * Fullscreen HUD counters drawn using the menu text shadow and type-in effect if enabled. * Teleporting voodoodolls would af... ullscreen HUD cannot be enabled/disabled from the menu. * With the auto-hide HUD enabled cycling thro... nventory would not automatically unhide. * The menu color widget did not display an alpha slider when
- menu_background @guide
- Can I change the menu background? ===== If the menu background is making things too slow or you just don't like the effect, you can change the values of the console variables menu-fog and menu-effect. Setting menu-fog to zero will give you the blue, vertical menu effect. Fog mode one is the old-fashioned black smoke (renders a bit faster than the blue effect). menu-effect 1 disables the menu type-in effect. menu-effect 2 disables the menu background entirely (use this
- 1.9.0-beta6 @version
- orted (client-side). === UI === * Changed [[menu-effects]]: [[cvar]] No longer controls whether the menu fog effect is enabled. Use [[menu-fog]] instead. * Changed [[menu-fog]]: [[cvar]] Mode zero (o) now disables the menu fog. Indices for the other modes incremented by one
- doomsday @guide:2.3:man
- to automatically select a game to load. Only has effect when ''-game'' is not used. Doomsday will always ... in game. You can use the "Create New Save Folder" menu item to create a new save folder for the custom g... ither select "Settings" in the Mods tab's actions menu (the "..." button under the tab title), or go to ... lso in single-player), go to the game's "Options" menu and select "Player Setup". In this menu you can c
- readme_macos @guide:2.2
- in game. You can use the "Create New Save Folder" menu item to create a new save folder for the custom g... ither select "Settings" in the Mods tab's actions menu (the "..." button under the tab title), or go to ... lso in single-player), go to the game's "Options" menu and select "Player Setup". In this menu you can change your multiplayer name, player color, and (in Hex
- readme_macos @guide:2.1
- in game. You can use the "Create New Save Folder" menu item to create a new save folder for the custom g... ither select "Settings" in the Mods tab's actions menu (the "..." button under the tab title), or go to ... lso in single-player), go to the game's "Options" menu and select "Player Setup". In this menu you can change your multiplayer name, player color, and (in Hex
- readme_windows @guide:2.1
- in game. You can use the "Create New Save Folder" menu item to create a new save folder for the custom g... ither select "Settings" in the Mods tab's actions menu (the "..." button under the tab title), or go to ... lso in single-player), go to the game's "Options" menu and select "Player Setup". In this menu you can change your multiplayer name, player color, and (in Hex
- readme_windows @guide:2.2
- in game. You can use the "Create New Save Folder" menu item to create a new save folder for the custom g... ither select "Settings" in the Mods tab's actions menu (the "..." button under the tab title), or go to ... lso in single-player), go to the game's "Options" menu and select "Player Setup". In this menu you can change your multiplayer name, player color, and (in Hex
- readme_macos @guide:2.3
- in game. You can use the "Create New Save Folder" menu item to create a new save folder for the custom g... ither select "Settings" in the Mods tab's actions menu (the "..." button under the tab title), or go to ... lso in single-player), go to the game's "Options" menu and select "Player Setup". In this menu you can change your multiplayer name, player color, and (in Hex
- readme_windows @guide:2.3
- in game. You can use the "Create New Save Folder" menu item to create a new save folder for the custom g... ither select "Settings" in the Mods tab's actions menu (the "..." button under the tab title), or go to ... lso in single-player), go to the game's "Options" menu and select "Player Setup". In this menu you can change your multiplayer name, player color, and (in Hex
- doomsday @guide:2.1:man
- to automatically select a game to load. Only has effect when ''-game'' is not used. Doomsday will always ... in game. You can use the "Create New Save Folder" menu item to create a new save folder for the custom g... ither select "Settings" in the Mods tab's actions menu (the "..." button under the tab title), or go to ... lso in single-player), go to the game's "Options" menu and select "Player Setup". In this menu you can c
- doomsday @guide:2.2:man
- to automatically select a game to load. Only has effect when ''-game'' is not used. Doomsday will always ... in game. You can use the "Create New Save Folder" menu item to create a new save folder for the custom g... ither select "Settings" in the Mods tab's actions menu (the "..." button under the tab title), or go to ... lso in single-player), go to the game's "Options" menu and select "Player Setup". In this menu you can c
- detailed_list_of_changes_in_doomsday_version_1.15 @version
- ting binding grab with mouse button(s) in control menu. ===== {{tag|Renderer}} ===== * Sky model Z... ress through the tutorial steps. * The console menu was split to two: one for the log itself, and one... nd prompt options. * Right-clicking the prompt menu button toggles between console command and [[:doo... rimary IWAD folder can be set/changed via the app menu. * Savegames listed in the Game Selection menu
- detailed_list_of_changes_in_doomsday_version_1.9.8 @version
- etclass]] should not be immediate, now only takes effect after respawning. * Fixed crash when using ite... ===== UI and menus ===== * The game's main menu should never scroll up and down. * Shift+Esc w... always open the Control Panel, sometimes only the Menu: now Shift alone does not activate the game menu. * Deleting the default Return binding of "menusele
- 1.9.0-beta6.9 @version
- etail&aid=2908023&group_id=74815&atid=542099 * Menu type-in glitter and shadow effects not centered v... ndings to be skipped. * "Controls UI show/hide menu reassign bcontext mismatch". http://sourceforge.n... 2947141&group_id=74815&atid=542099 * Main game menu positioned vertically eight pixels too low. * ... games ==== * On selecting Quit from the main menu the screen now gradually fades to black while the