Fulltext results:
- particle_generator_examples @modding
- particular should be made more readable.) ===== Lost Soul flames ===== This generator is used to create the effect of flames for the Lost Soul in jDRP 1.1 I have used the Mobj type so that all Lost Souls share the same number of particles. This is... e Doomsday might slow to a crawl if there are 100 Lost Souls in view and it's trying to spawn eg 200 par
- jdoom_version_1_15_0-beta1_.4 @games
- attacks and [[revenant]] homing missiles would be lost after loading a saved gane. * Animated texture... SoulSphere|Give|Health//**: Health given when a [[soul_sphere]] is collected. * **//SoulSphere|Give|Health Limit//**: Max health limit when a [[soul_sphere]] is collected. ===== Gameplay =====
- using_blender_to_create_a_model_for_doomsday @modding
- * Imp = * Pinky Demon/spectre = 3.36m * Lost soul = 1.92m * Cacodemon = bottom to tip of horns 4