Fulltext results:
- 1.9.0-beta6 @version
- bindings subsystem. Axis controls can be bound to player controls in the same way as keys. There is a stac... etween different world surfaces and objects. * Player's in-void status was not reset on map load. This led to HOM in the sky until the player moved, if said player was in the void at the end of the last map. * Algorithm used for determining the
- app @script:module
- ailability: Heretic, Hexen.) Starts or stops the local earthquake effect where a player's camera is being randomly shaken. Both the //in... tHealth~@# ( #@Arg_HTML~Number,hp~@# ) Changes player health to //hp// without checking restrictions. T... e set to any number, even higher than the defined player maximum health. Setting //hp// to zero or a negative value kills the player, even if they have invulnerability. #@Identifie
- player_controls @devel
- ====== Player controls ====== This article describes the system of how input events are used for control... sday is using. ===== Motivation ===== Why are player controls being reworked? * Engine-side control... model where there is no separation between single-player and multiplayer, and ticcmds are no longer used. * Support for multiple local players. * Flexible (engine-side) configuratio
- readme_windows @guide:2.1
- (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... * Automatic discovery of servers running on the local network * Central [[master server]] for discove... Doomsday Shell]] tool for server management (both local and remote) Other: * [[Supported_platforms|Cr... ltiplayer games that you can join. Servers on the local network are discovered automatically and are visi
- record_movies @howto
- rding of player number 2. makelocp: Create a new local player. You should be a server when using this command. A new local player will be spawned, at the specified console. For example: makelocp 1 will spawn a new local player at console 1. (Normally you always start the game as player zero.) The new player is a regular one with no special characteristics. setcon: Change active console. C... . Example: setcon 2 changes the active console to player two. After giving the command the user controls p
- readme_windows @guide:2.3
- (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... * Automatic discovery of servers running on the local network * Central [[master server]] for discove... Doomsday Shell]] tool for server management (both local and remote) Other: * Cross-platform, based on... ltiplayer games that you can join. Servers on the local network are discovered automatically and are visi
- readme_windows @guide:2.2
- (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... * Automatic discovery of servers running on the local network * Central [[master server]] for discove... Doomsday Shell]] tool for server management (both local and remote) Other: * Cross-platform, based on... ltiplayer games that you can join. Servers on the local network are discovered automatically and are visi
- doomsday @guide:2.3:man
- scovery'' : Disable discovery of servers on the local network. ; ''-nofsaa'' : Disable antialiasing... [[OpenAL]] Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... * Automatic discovery of servers running on the local network * Central [[master server]] for discove... Doomsday Shell]] tool for server management (both local and remote) Other: * Cross-platform, based on
- doomsday @guide:2.2:man
- scovery'' : Disable discovery of servers on the local network. ; ''-nofsaa'' : Disable antialiasing... [[OpenAL]] Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... * Automatic discovery of servers running on the local network * Central [[master server]] for discove... Doomsday Shell]] tool for server management (both local and remote) Other: * Cross-platform, based on
- doomsday @guide:2.1:man
- scovery'' : Disable discovery of servers on the local network. ; ''-nofsaa'' : Disable antialiasing... [[OpenAL]] Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... * Automatic discovery of servers running on the local network * Central [[master server]] for discove... Doomsday Shell]] tool for server management (both local and remote) Other: * [[Supported_platforms|Cr
- readme_macos @guide:2.3
- soundfonts Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... * Automatic discovery of servers running on the local network * Central [[master server]] for discove... Doomsday Shell]] tool for server management (both local and remote) Other: * Cross-platform, based on... ltiplayer games that you can join. Servers on the local network are discovered automatically and are visi
- readme_macos @guide:2.2
- soundfonts Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... * Automatic discovery of servers running on the local network * Central [[master server]] for discove... Doomsday Shell]] tool for server management (both local and remote) Other: * Cross-platform, based on... ltiplayer games that you can join. Servers on the local network are discovered automatically and are visi
- readme_windows @guide:2.0
- (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress * Automatic discovery of servers running on the local network * Central [[master server]] for discove... Doomsday Shell]] tool for server management (both local and remote) Other: * [[Supported_platforms|Cr... ltiplayer games that you can join. Servers on the local network are discovered automatically and are visi
- readme_macos @guide:2.1
- soundfonts Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... * Automatic discovery of servers running on the local network * Central [[master server]] for discove... Doomsday Shell]] tool for server management (both local and remote) Other: * [[Supported_platforms|Cr... ltiplayer games that you can join. Servers on the local network are discovered automatically and are visi
- readme_macos @guide:2.0
- soundfonts Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress * Automatic discovery of servers running on the local network * Central [[master server]] for discove... Doomsday Shell]] tool for server management (both local and remote) Other: * [[Supported_platforms|Cr... ltiplayer games that you can join. Servers on the local network are discovered automatically and are visi