Fulltext results:
- jdoom_version_1_15.0-beta6 @games
- changing from a windowed mode to full-screen. The HUD auto-hide timer is now reset during this change. * Flying crea
- 1.9.0-beta6 @version
- aled relative to display resolution and using the HUD scale multiplier (http://sourceforge.net/tracker/... [[cvar]] Speed of zooming. * Added [[map-open-timer]]: [[cvar]] Number of seconds taken to open/close... the player is to death. Available via the in-game HUD options menu and the [[view-cross-vitality]]:[[cvar]]. * Added [[hud-keys-combine]]:[[cvar]] 1= When drawing the fulls
- 1.9.0-beta6.8 @version
- oup_id=74815&atid=542099 * "Heretic and HeXen: hud weapon graphics set too low". http://sourceforge.... s made to start a non-existant script. * World timer was incremented each fractional game tic. * "U... in seconds (was tics) and can now be set via the HUD options menu. * When starting a new map there ... t drawn. ==== Doom ==== * Renamed [[cvar]] "hud-title-noidsoft" to [[hud-title-author-noiwad]] an
- detailed_list_of_changes_in_doomsday_version_1.11 @version
- Show map title and number in automap (when {{:var|hud-title}} is 1). * Doom: incorrect behavior of t... nt loop, window management, event processing, and timer updates. ====== Contributors ====== * [[ht