Fulltext results:
- doomsday @guide:2.3:man
- / file that stores configuration variables and UI state. The affected variables include, for example, game window size and position, and log filter settings... . ; ''-warp'' : When starting directly into a game using ''-game'', automatically also jump to a specific map. The map can be specified either as the map number, a pair... hich data files and mods were in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in the mod, and readme notes
- doomsday @guide:2.2:man
- / file that stores configuration variables and UI state. The affected variables include, for example, game window size and position, and log filter settings... . ; ''-warp'' : When starting directly into a game using ''-game'', automatically also jump to a specific map. The map can be specified either as the map number, a pair... hich data files and mods were in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in the mod, and readme notes
- readme_windows @guide:2.2
- hich data files and mods were in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in the mod, and readme notes ... us information includes: * ping time * which game and map is currently running * outline of the current m... rom newly loaded mods may not be used until a new map is started in the game. Use of external textures can be enabled and disa
- readme_windows @guide:2.3
- hich data files and mods were in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in the mod, and readme notes ... us information includes: * ping time * which game and map is currently running * outline of the current m... rom newly loaded mods may not be used until a new map is started in the game. Use of external textures can be enabled and disa
- readme_macos @guide:2.3
- hich data files and mods were in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in the mod, and readme notes ... us information includes: * ping time * which game and map is currently running * outline of the current m... rom newly loaded mods may not be used until a new map is started in the game. Use of external textures can be enabled and disa
- readme_macos @guide:2.2
- hich data files and mods were in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in the mod, and readme notes ... us information includes: * ping time * which game and map is currently running * outline of the current m... rom newly loaded mods may not be used until a new map is started in the game. Use of external textures can be enabled and disa
- doomsday @guide:2.1:man
- / file that stores configuration variables and UI state. The affected variables include, for example, game window size and position, and log filter settings... . ; ''-warp'' : When starting directly into a game using ''-game'', automatically also jump to a specific map. The map can be specified either as the map number, a pair... hich data files and mods were in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in the mod, and readme notes
- readme_windows @guide:2.1
- hich data files and mods were in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in the mod, and readme notes ... us information includes: * ping time * which game and map is currently running * outline of the current m... rom newly loaded mods may not be used until a new map is started in the game. Use of external textures can be enabled and disa
- readme_macos @guide:2.1
- hich data files and mods were in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in the mod, and readme notes ... us information includes: * ping time * which game and map is currently running * outline of the current m... rom newly loaded mods may not be used until a new map is started in the game. Use of external textures can be enabled and disa
- doomsday @guide:2.0:man
- / file that stores configuration variables and UI state. The affected variables include, for example, game window size and position, and log filter settings... . ; ''-warp'' : When starting directly into a game using ''-game'', automatically also jump to a specific map. The map can be specified either as the map number, a pair... data files and packages were in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in the package, and readme no
- readme_windows @guide:2.0
- data files and packages were in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in the package, and readme no... us information includes: * ping time * which game and map is currently running * outline of the current m... newly loaded packages may not be used until a new map is started in the game. Use of external textures can be enabled and disa
- readme_macos @guide:2.0
- data files and packages were in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in the package, and readme no... us information includes: * ping time * which game and map is currently running * outline of the current m... newly loaded packages may not be used until a new map is started in the game. Use of external textures can be enabled and disa
- 1.9.0-beta6 @version
- key/control for multiple things depending on the game and UI state (see [[listbcontexts]]:[[ccmd]]). * UI graphic... the "ReadThis" screens. * Attempts to save the game when a map is not loaded would result in the user being told... loors with lineattacks. * Attempts to save the game when a map is not loaded would result in the user being told... loors with lineattacks. * Attempts to save the game when a map is not loaded would result in the user being told
- thing @ded
- </code> ==== Spawn/See/Pain... State ==== A [[state]] defines what a thing will be doing and looks like at any given time in game. The things "spawn" state(s) defines a things de... pawn states. A thing must have at least one spawn state or it will be removed imediately from the gameworld at map start up. The other states series are called by ... . ==== Speed ==== How far a thing moves in the game world during every state it enters that has the ''A_Chase'' action attache... takes to move this distance is controlled by the state itself. ==== Radius ==== Radius of the thing.
- episode_syntax @ded
- tions from one map to another and the destination map is in the same hub as the current map; the game plugin may elect to perform special case and/or g... y" or "MAPxy" depending on the game plugin and/or game mode. <note>Doomsday [[version:1.15]] adds support for arbitrary map identifiers, allowing any name to be assigned to ... t : Describes an outbound connection to another map in the episode. The game plugin uses exits to determine a destination map ... d the exit button). If no exits are defined for a map, the game plugin will interpret this to mean the game has been completed.\\ \\ The Exit **ID** must be