n hang over tall ledges (on by default).
* [[game-objects-clipping]]: Use EXACTLY DOOM's clipping code (off by default).
* [[game-zombiescanex... can only wallrun North (off by default).
* [[game-objects-falloff]]: Objects fall under their own weight (on by default).
* New server-side [[cvars]]:
* [[server-game-bfg-freeaim]]: Allow free-aim with BFG in multiplayer games.
* [[server-game-mod-damage]]: Enemy (mob) damage modifier, multip
* Gameobjects not drawn if the sector they are in is not visibl... =542099&aid=1826502&group_id=74815).
* Various gameobjects not moving with the floor (http://sourceforge.net... red.
==== Renderer ====
* Added support for DOOM.exe rendering trick; non-clipping of middle [[material]]s on twosided [[linedef]]s ... save system based on that used previously by [[j_doom]].
* Intermittent **//Thing archive exhauste