Fulltext results:
- doomsday @guide:2.3:man
- s ===== **doomsday** ''-''''iwad'' (dir) ''-''''game'' (id) ''-''''wnd'' ''-''''wh'' (w h) ''-''''file... o load at startup. When used together with the ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files tha... ml>) or with the ''load'' console command. ; ''-game'' | ''-g'' : Sets the game to load after startu
- doomsday @guide:2.2:man
- s ===== **doomsday** ''-''''iwad'' (dir) ''-''''game'' (id) ''-''''wnd'' ''-''''wh'' (w h) ''-''''file... o load at startup. When used together with the ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files tha... ml>) or with the ''load'' console command. ; ''-game'' | ''-g'' : Sets the game to load after startu
- readme_windows @guide:2.3
- erface: * [[Home screen]] for choosing which [[game]] to play and which add-ons to use, browsing mult... * Built-in [[updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 re... [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:
- readme_windows @guide:2.2
- erface: * [[Home screen]] for choosing which [[game]] to play and which add-ons to use, browsing mult... * Built-in [[updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 re... [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:
- readme_macos @guide:2.3
- erface: * [[Home screen]] for choosing which [[game]] to play and which add-ons to use, browsing mult... * Built-in [[updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 re... [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:
- readme_macos @guide:2.2
- erface: * [[Home screen]] for choosing which [[game]] to play and which add-ons to use, browsing mult... * Built-in [[updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 re... [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:
- doomsday @guide:2.1:man
- s ===== **doomsday** ''-''''iwad'' (dir) ''-''''game'' (id) ''-''''wnd'' ''-''''wh'' (w h) ''-''''file... o load at startup. When used together with the ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files tha... ml>) or with the ''load'' console command. ; ''-game'' | ''-g'' : Sets the game to load after startu
- readme_windows @guide:2.1
- erface: * [[Home screen]] for choosing which [[game]] to play and which add-ons to use, browsing mult... * Built-in [[updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 re... [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:
- readme_macos @guide:2.1
- erface: * [[Home screen]] for choosing which [[game]] to play and which add-ons to use, browsing mult... * Built-in [[updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 re... [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:
- doomsday @guide:2.0:man
- s ===== **doomsday** ''-''''iwad'' (dir) ''-''''game'' (id) ''-''''wnd'' ''-''''wh'' (w h) ''-''''file... o load at startup. When used together with the ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files and can then be added into game profiles in the Home screen. It is also possible
- readme_windows @guide:2.0
- erface: * [[Home screen]] for choosing which [[game]] to play and which add-ons to use, browsing mult... * Built-in [[updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 2.1 re... [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:
- readme_macos @guide:2.0
- erface: * [[Home screen]] for choosing which [[game]] to play and which add-ons to use, browsing mult... * Built-in [[updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 2.1 re... [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:
- overview_of_resources_doomsday_1.x @modding
- all textures, menu graphics and fonts, background music and sound effects are loaded from WAD files. Doom... es | | LightMaps| Textures for dynamic lights | | Music| Background music | | Sfx| Sound effects | Another example: sound effects for Doom II would be placed... class directory can have a subdirectory for each game mode. For example, textures meant only for Final
- detailed_list_of_changes_in_doomsday_version_1.9.7 @version
- with model resource packs] * Hexen/Deathkings: game starts in regular Hexen Map01 * server needs t... l) * Hexen: skies do not scroll * Hexen: no music beyond title * replacement sprites scaled to d... e readme.txt in Windows installer * bump minor game plugin versions * multiplayer: test with model... ndings for MP chat if there is only one player in game * aspect correct view window geometry * zer
- 1.9.0-beta6 @version
- ease. The next beta is planned to address network game issues only. Some highlights: * Redesigned, ... key/control for multiple things depending on the game and UI state (see [[listbcontexts]]:[[ccmd]]). ... ail&atid=542099&aid=1732097&group_id=74815). * Game objects not drawn if the sector they are in is no... in BlackOutlines(). ==== Audio ==== * MIDI music broken when playback is attempted using the sdl_m