Fulltext results:
- version
- | ::: | [[version:2.2.1]] | 3299 | | | ::: | [[version:2.2]] | 3272 | Doomsday Script improvements, Heretic modding, weapon FOV | ^ |||| | 2.1 | [[version:2.1.2]] | 3226 | | | ::: | [[version:2.1.1]] | 2967 | | | ::: | [[version:2.1]] | 2900 | Downloading files from server, UI improvements, custom IWADs, OpenGL 3.3 |
- model @assets
- ding:GL2 model renderer]]. The article applies to version [[version:2.2]]. Doomsday 1.x supports only [[ded:model|MD2/D... hing]] definition. ===== Materials ===== In [[version:2.0]], model materials are collections of texture i... th vectors stored in the RGB components: 0=-1.0, 128=0.0, 255=1.0. If not provided, Doomsday falls back to a normal map where the normals poin... animation sequence when a state is entered. In [[version:2.1]], animation sequences can also be started from
- doomsday @guide:2.1:man
- // ===== Home Screen ===== The Home screen in Doomsday 2 is a full replacement for the separate front-end ... m file browser. Note that custom games created in version 2.0 or earlier share a save folder with the built-i... ed Python/Ruby-like scripting language built into Doomsday 2. While it doesn't yet allow full access to all en... _doomsday_1.x|Doomsday 1 resources]] * [[assets|Doomsday 2 packages and assets]] * [[ded|Definitions Refer
- doomsday @guide:2.3:man
- // ===== Home Screen ===== The Home screen in Doomsday 2 is a full replacement for the separate front-end ... m file browser. Note that custom games created in version 2.0 or earlier share a save folder with the built-i... ed Python/Ruby-like scripting language built into Doomsday 2. While it doesn't yet allow full access to all en... ch release. The command prompt can be switched to Doomsday Script mode by right-clicking the ">" prompt menu
- doomsday @guide:2.2:man
- // ===== Home Screen ===== The Home screen in Doomsday 2 is a full replacement for the separate front-end ... m file browser. Note that custom games created in version 2.0 or earlier share a save folder with the built-i... ed Python/Ruby-like scripting language built into Doomsday 2. While it doesn't yet allow full access to all en... ch release. The command prompt can be switched to Doomsday Script mode by right-clicking the ">" prompt menu
- readme_windows @guide:2.1
- // ===== Home Screen ===== The Home screen in Doomsday 2 is a full replacement for the separate front-end ... ndows Explorer. Note that custom games created in version 2.0 or earlier share a save folder with the built-i... ed Python/Ruby-like scripting language built into Doomsday 2. While it doesn't yet allow full access to all en... ling factor is automatically detected and used by Doomsday. This option will override it. For example: ''-dpi 2.0'' ; ''-errors'' : Set the name of the error
- readme_macos @guide:2.1
- // ===== Home Screen ===== The Home screen in Doomsday 2 is a full replacement for the separate front-end ... lder in Finder. Note that custom games created in version 2.0 or earlier share a save folder with the built-i... ed Python/Ruby-like scripting language built into Doomsday 2. While it doesn't yet allow full access to all en... _doomsday_1.x|Doomsday 1 resources]] * [[assets|Doomsday 2 packages and assets]] * [[ded|Definitions Refer
- readme_windows @guide:2.3
- // ===== Home Screen ===== The Home screen in Doomsday 2 is a full replacement for the separate front-end ... ndows Explorer. Note that custom games created in version 2.0 or earlier share a save folder with the built-i... ed Python/Ruby-like scripting language built into Doomsday 2. While it doesn't yet allow full access to all en... ling factor is automatically detected and used by Doomsday. This option will override it. For example: ''-dpi 2.0'' ; ''-errors'' : Set the name of the error
- readme_windows @guide:2.2
- // ===== Home Screen ===== The Home screen in Doomsday 2 is a full replacement for the separate front-end ... ndows Explorer. Note that custom games created in version 2.0 or earlier share a save folder with the built-i... ed Python/Ruby-like scripting language built into Doomsday 2. While it doesn't yet allow full access to all en... ling factor is automatically detected and used by Doomsday. This option will override it. For example: ''-dpi 2.0'' ; ''-errors'' : Set the name of the error
- readme_macos @guide:2.3
- // ===== Home Screen ===== The Home screen in Doomsday 2 is a full replacement for the separate front-end ... lder in Finder. Note that custom games created in version 2.0 or earlier share a save folder with the built-i... ed Python/Ruby-like scripting language built into Doomsday 2. While it doesn't yet allow full access to all en... ch release. The command prompt can be switched to Doomsday Script mode by right-clicking the ">" prompt menu
- readme_macos @guide:2.2
- // ===== Home Screen ===== The Home screen in Doomsday 2 is a full replacement for the separate front-end ... lder in Finder. Note that custom games created in version 2.0 or earlier share a save folder with the built-i... ed Python/Ruby-like scripting language built into Doomsday 2. While it doesn't yet allow full access to all en... ch release. The command prompt can be switched to Doomsday Script mode by right-clicking the ">" prompt menu
- doomsday @guide:2.0:man
- // ===== Home Screen ===== The Home screen in Doomsday 2 is a full replacement for the separate front-end ... ed Python/Ruby-like scripting language built into Doomsday 2. While it doesn't yet allow full access to all en... y]] * [[http://wiki.dengine.net/w/Category:User%27s_Guide|User's Guide: wiki articles to help play games with Doomsday]] * [[http://wiki.dengine.net/w/Category:Author... uthors]] * [[http://wiki.dengine.net/w/Packages|Doomsday 2 packages and assets]] * [[http://wiki.dengine.n
- readme @guide
- ad here in the Manual. ===== Version 2.3 ===== Doomsday [[version:2.3]] was released on December 30th, 2020. * [[guide:2.3:readme_windows|Readme (Windows... hell-text(6) man page]] ===== Version 2.2 ===== Doomsday [[version:2.2]] was released on December 18th, 2019. * [[guide:2.2:readme_windows|Readme (Windo... hell-text(6) man page]] ===== Version 2.1 ===== Doomsday [[version:2.1]] was released on December 11th, 2018. * [[guide:2.1:readme_windows|Readme (Windo... hell-text(6) man page]] ===== Version 2.0 ===== Doomsday [[version:2.0]] was released on April 1st, 2017. * [[guide:2.0:readme_windows|Readme (Windo
- readme_windows @guide:2.0
- // ===== Home Screen ===== The Home screen in Doomsday 2 is a full replacement for the separate front-end ... ed Python/Ruby-like scripting language built into Doomsday 2. While it doesn't yet allow full access to all en... ling factor is automatically detected and used by Doomsday. This option will override it. For example: ''-dpi 2.0'' ; ''-errors'' : Set the name of the error... y]] * [[http://wiki.dengine.net/w/Category:User%27s_Guide|User's Guide: wiki articles to help play games with Doomsday]] * [[http://wiki.dengine.net/w/Category:Author
- readme_macos @guide:2.0
- // ===== Home Screen ===== The Home screen in Doomsday 2 is a full replacement for the separate front-end ... ed Python/Ruby-like scripting language built into Doomsday 2. While it doesn't yet allow full access to all en... y]] * [[http://wiki.dengine.net/w/Category:User%27s_Guide|User's Guide: wiki articles to help play games with Doomsday]] * [[http://wiki.dengine.net/w/Category:Author... uthors]] * [[http://wiki.dengine.net/w/Packages|Doomsday 2 packages and assets]] * [[http://wiki.dengine.n