- Drag and drop your PWAD(s) into the /autofolder.
- Save your PK3 file.
====== Finished! ====... tion]], or simply drop it into your **/data/jdoom/auto** folder and it will be automatically loaded at runtime.
tomatic mappings allow for easy use of Doomsday's folder structure when making addons.
===== Automatic r... re automatically mapped to //data\<gamecomponent>\auto\//
* [[modding:lmp]] (... re automatically mapped to //defs\<gamecomponent>\auto\//
**Note**: Automatically relocated root files ... These shortcuts allow you to greatly simplify the folder structure of your mod/addon. For example instead
es) are now loaded automatically from **Data/Game/Auto** and from the root folder in [[pk3]]/[[zip]] archives.
===== Input/Contro... ld
* Shift + Tab: Use "other" unknown word [[auto_completion]] mode
* Right arrow: a "command
le add -vdmap "directory of addons" "directory of auto load folder" an example of this would be -vdmap **//"F:\DDayaddons\Doom\PK3" "F:\Doomsday\Data\jDoom\Auto"//** note that if you wanted to do multiples to the same folder it will not work as that probably is not implemented yet so just have everything in the same folder. you would need to set up another one for the def
ta 4 installation, just install Beta 5 into a new folder.
===== Known Problems =====
During the release... l]].
==== Renderer ====
* [[rend-mobj-light-auto]]: [[cvar]] enable automatically calculated light