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| sector_friction [2006-07-25 08:20] – skyjake | sector_friction [2006-07-25 08:20] (current) – skyjake | ||
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| + | The // | ||
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| + | ^ Kind^ Value^ Original Hex | | ||
| + | | Standard friction| 0.90625| 0xE800 | | ||
| + | | Heretic ice friction| 0.97265625| 0xF900 | | ||
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| + | As friction decreases (the value is nearing one), it becomes harder and harder to change the momentum of things, i.e. to accelerate or decelerate. | ||
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| + | ====== Example ====== | ||
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| + | Sector Type { | ||
| + | ID = 5009 | ||
| + | Comment = "Half friction" | ||
| + | Flags = friction | ||
| + | Friction = 0.5 | ||
| + | } | ||
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| + | This will enable friction in the sector and change it to the desired value (Friction). | ||
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