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sector_friction [2006-07-21 10:59] – skyjake | sector_friction [2006-07-25 08:20] (current) – skyjake | ||
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+ | The // | ||
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+ | ^ Kind^ Value^ Original Hex | | ||
+ | | Standard friction| 0.90625| 0xE800 | | ||
+ | | Heretic ice friction| 0.97265625| 0xF900 | | ||
+ | |||
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+ | As friction decreases (the value is nearing one), it becomes harder and harder to change the momentum of things, i.e. to accelerate or decelerate. | ||
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+ | ====== Example ====== | ||
+ | |||
+ | | ||
+ | Sector Type { | ||
+ | ID = 5009 | ||
+ | Comment = "Half friction" | ||
+ | Flags = friction | ||
+ | Friction = 0.5 | ||
+ | } | ||
+ | |||
+ | This will enable friction in the sector and change it to the desired value (Friction). | ||
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