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version:2.2.2

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version:2.2.2 [2020-01-28 15:04]
skyjake [See also]
version:2.2.2 [2020-01-28 15:05] (current)
skyjake [Version 2.2.2]
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   * 3D models that use the new [[assets:​model|.pack format and modern shaders]] were partially invisible due to being rendered with incorrect clip plane distances.   * 3D models that use the new [[assets:​model|.pack format and modern shaders]] were partially invisible due to being rendered with incorrect clip plane distances.
-  * Player 3D weapon models that use the [[assets:​model|new .pack format]] are now more consistently positioned on screen ​with 4:3 and 16:9 aspect ratios.+  * Player 3D weapon models that use the [[assets:​model|new .pack format]] are now more consistently positioned on screen ​when using 4:3 and 16:9 view aspect ratios.
   * The "​cubeshot"​ console command that generates environment cube maps only drew one of the cube faces.   * The "​cubeshot"​ console command that generates environment cube maps only drew one of the cube faces.
   * macOS: Notarization of Doomsday.app failed due to missing code signatures.   * macOS: Notarization of Doomsday.app failed due to missing code signatures.
version/2.2.2.txt ยท Last modified: 2020-01-28 15:05 by skyjake