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+ | {{obsolete}} | ||
+ | {{verlinks|Doomsday|1.9.0-beta7|1.9.0-betaX|2.0.0}} | ||
+ | </ | ||
+ | |||
+ | |||
+ | ====== About the 1.9 betas ====== | ||
+ | |||
+ | The goal of the 1.9.0-betaX((The naming scheme " | ||
+ | |||
+ | Over time, subsystems will be migrated from [[libdeng]] to [[libdeng2]] and revised accordingly, | ||
+ | |||
+ | {{WIP|Revise game plugin specific plans to match this article' | ||
+ | |||
+ | In the status tables below, the state of each proposal is listed as it relates to that particular release, not the state of the entire proposal. Many proposals will be gradually completed over multiple releases. | ||
+ | |||
+ | |||
+ | ====== Required before 2.0.0 ====== | ||
+ | |||
+ | |||
+ | |||
+ | ===== Beta7 ===== | ||
+ | |||
+ | |||
+ | ^ Proposal^ State^ Comments for this release | | ||
+ | | [[internal_file_system]]| Done| Used for locating and loading binaries, deng2 config and log output. | | ||
+ | | [[doomsday_script]]| Done| The script engine core. Used for deng2 config. | | ||
+ | | [[unified_networking]]| WIP| Doomsday is split into server and client executables even for single-player games. | | ||
+ | | [[distributed_dmu]]| Planning| Transmission of game object and world state changes from server to clients. | | ||
+ | | [[engine-controlled_saving_of_the_game]]| Planning| Based on the common serialization mechanism. | | ||
+ | | [[savegame_format]]| Planning| Based on the common serialization mechanism. | | ||
+ | | [[demo_file_format]]| Planning| Based on the common serialization mechanism. | | ||
+ | |||
+ | |||
+ | |||
+ | ===== Beta8 ===== | ||
+ | |||
+ | |||
+ | ^ Proposal^ State^ Comments for this release | | ||
+ | | [[fmod_ex_plugin]]| —| Solves our audio problems. | | ||
+ | | [[resource_uris]]| —| Common way to refer to all kinds of resources and game data. | | ||
+ | | [[server-supplied_resource_files]]| —| Server provides clients with required game resources. | | ||
+ | |||
+ | |||
+ | |||
+ | ===== BetaX ===== | ||
+ | |||
+ | |||
+ | * [[new_rendering_subsystem]] | ||
+ | * [[interactive_shell]] | ||
+ | * [[dot_notation_for_variables]]: | ||
+ | * [[definition_parser_with_extensions]]: | ||
+ | * [[scripted_ui]] | ||
+ | * [[drop_snowberry]] | ||
+ | |||
+ | |||
+ | ====== Maybe before 2.0.0 (undecided) ====== | ||
+ | |||
+ | * [[xg_2.0]] | ||
+ | * [[game_rules_module]]: | ||
+ | * [[precaching]]: | ||
+ | * [[delta_profiler]]: | ||
+ | * [[chat_widget]]: | ||
+ | |||
+ | |||
+ | ====== Post 2.0.0 ====== | ||
+ | |||
+ | * [[new_world_rendering]] | ||
+ | * [[new_3_d_model_format]] | ||
+ | * [[ui_text_from_wiki]] | ||
+ | * [[importer_for_legacy_savegames]]: | ||
+ | * [[voting_system]]: | ||
+ | * [[bias_lighting]]: | ||
+ | * [[model_decoration]]s: | ||
+ | * [[sound_decoration]]s | ||
+ | |||
+ | |||
+ | ====== Notes ====== | ||
+ | |||
+ | < |