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| — | version:1.9.0-beta6.5 [2017-03-23 06:56] (current) โ skyjake | ||
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| + | <- 1.9.0-beta6.4 ^ Versions ^ 1.9.0-beta6.6 -> | ||
| + | ====== Version 1.9.0-beta6.5 ====== | ||
| + | |||
| + | 5th patch release for Beta 6. | ||
| + | |||
| + | # | ||
| + | |||
| + | |||
| + | ===== Fixes ===== | ||
| + | |||
| + | |||
| + | |||
| + | ==== Engine ==== | ||
| + | |||
| + | * Rendering bug that caused masked walls to be drawn as solid single-color walls (particularly with modern ATI drivers). | ||
| + | * The abbreviated command line option //-d// (the short form of //-defs//) for loading [[ded]] files not working. | ||
| + | * Spherical particle spawning http:// | ||
| + | * " | ||
| + | |||
| + | |||
| + | ==== Games ==== | ||
| + | |||
| + | |||
| + | === DOOM === | ||
| + | |||
| + | * Missing Mastermind in E3M8 http:// | ||
| + | * Original DOOM bug which would only consider the first weapon bound to a weapon slot when drawing the statusbar, "owned weapon" | ||
| + | |||
| + | |||
| + | ===== Changes ===== | ||
| + | |||
| + | |||
| + | ==== Engine ==== | ||
| + | |||
| + | * Unix: When running in windowed mode, the mouse is released from the game window when the Control Panel (or any other Doomsday UI screen) is open. | ||
| + | |||
| + | |||
| + | ==== Dependencies ==== | ||
| + | |||
| + | * Win32: Updated SDL_mixer 1.2.7 โ 1.2.8. | ||
| + | * Win32: Updated SDL_net 1.2.6 โ 1.2.7. | ||
| + | * Win32: Compiling against DirectX SDK from March 2009. | ||