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<noinclude> Doomsday|1.12.2|1.13|1.13.1 Doomsday|1.13.0|December 30, 2013|new|release-1.13.0|1094 </noinclude>
Version 1.13 concentrates on bringing new flexibility into Doomsday's renderer. Under the hood we've also been reorganizing management of logical resources into a better shape for future needs.
Framebuffer effects. Doomsday can now use OpenGL shaders to post-process the rendered frames. In this release, we've applied this for libdoom's Invulnerability power-up effect.
If you are upgrading an existing installation of Doomsday, note the following:
Big project management update: bug and feature tracking has been moved to our own Tracker. The biggest advantages are much-improved speed and a better interface for managing and browsing issues. We're very happy with the new tracker and hope it will give a boost for future development efforts.