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script:module:audio

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script:module:audio [2020-11-12 18:23]
skyjake
script:module:audio [2020-11-12 18:25] (current)
skyjake
Line 56: Line 56:
 | ''​delay''​ | tics | Wait given number of tics (1 second = 35 tics) | | ''​delay''​ | tics | Wait given number of tics (1 second = 35 tics) |
 | ''​delayrand''​ | arg | Wait for ''​P_Random() & arg''​ tics (note: bitwise AND operator) | | ''​delayrand''​ | arg | Wait for ''​P_Random() & arg''​ tics (note: bitwise AND operator) |
-| ''​end''​ | | Sequence terminator. Another one of the map's sequences is started at random. |+| ''​end''​ | | Sequence terminator. Another one of the map's sequences is started at random ​after a delay. |
  
 This function can be called from a [[ded:​map_info_syntax#​on_setup|Map Info "On setup"​]] script to set up ambient sound sequences in that map. The sound sequences are reset back to the built-in sequences whenever the map changes. This function can be called from a [[ded:​map_info_syntax#​on_setup|Map Info "On setup"​]] script to set up ambient sound sequences in that map. The sound sequences are reset back to the built-in sequences whenever the map changes.
  
 This function can also be called during a map. If the currently playing sequence is modified, it will restart as if the ''​end''​ command had been used. This function can also be called during a map. If the currently playing sequence is modified, it will restart as if the ''​end''​ command had been used.
script/module/audio.txt ยท Last modified: 2020-11-12 18:25 by skyjake