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— | howto:run_doomsday_on_old_hardware [2006-07-25 12:38] (current) – created - external edit 127.0.0.1 | ||
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+ | {{cleanup}} | ||
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+ | This article contains tips about optimizing [[doomsday]] for older hardware. | ||
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+ | ====== Slow CPU ====== | ||
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+ | Disabling or lowering these CPU-intensive settings will help improve performance on slow CPUs. | ||
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+ | * Disable [[3_d_model]]s. | ||
+ | * Disable simulated radiosity ([[fake_radio]]). Set the cvar // | ||
+ | * Disable [[particle_effect]]s or lower the value of the // | ||
+ | * Disable [[dynamic_light]]s. Set the // | ||
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+ | ====== Slow graphics card ====== | ||
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+ | Disabling or lowering these GPU-intensive settings will help improve performance with old graphics accelerators. | ||
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+ | * Using paletted textures will save texture memory and make texture reloads less frequent. Enable with the *-paltex* option. | ||
+ | * Disable smart filtering of textures. Smart filtering significantly increases the size of all textures. Disabling it will help conserve texture memory. | ||
+ | * Disable simulated radiosity (FakeRadio). Set the cvar _rend-fakeradio_ to zero. | ||
+ | * Disable dynamic lights or reduce the size of dynamic lights. | ||
+ | * Use additive blending for dynamic lights instead of multiplicative blending. | ||
+ | * Disable particle effects or lower the value of the _rend-particle-rate_ cvar. | ||
+ | * Disable detail textures. | ||
+ | * Don't use high-resolution textures. | ||
+ | * Disable anti-aliasing in the graphics adapter' | ||
+ | * Use a lower display resolution. | ||
+ | * Use a 16-bit video mode. | ||
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