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howto:3d_model_particles

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howto:3d_model_particles [2017-03-19 22:30]
skyjake
howto:3d_model_particles [2017-03-19 22:31] (current)
skyjake
Line 1: Line 1:
 +====== 3D model particles ======
 +
 +[[assets:​model|3D models]] can be used as particles in a particle generator. There are two things that need to be done. In the [[ded:​generator|particle generator definition]],​ set the particle stage'​s type to one of the //​pt_model//​ flags. The following would make the stage use particle model number 13:
 +
 +<​code>​Type = "​pt_model13";​
 +</​code>​
 +In the particle stage definition, remember to set a color for the stage. If the color is not specified, the default values will result in a completely transparent particle model.
 +
 +The model definition must have a matching ID. For example, particle model number 13 uses the following ID:
 +
 +<​code>​ID = "​Particle13";​
 +</​code>​
 +
 +===== See also =====
 +
 +  *  [[ded:​Generator]] definition
 +
 +
 +
 +
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howto/3d_model_particles.txt · Last modified: 2017-03-19 22:31 by skyjake