User Tools

Site Tools


guide:game_identity_key

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
guide:game_identity_key [2017-03-13 10:45]
skyjake ↷ Links adapted because of a move operation
guide:game_identity_key [2017-03-21 08:58] (current)
skyjake
Line 1: Line 1:
-A game's **identity key** is a text string used to uniquely identify a game "​mode"​ playable with the [[doomsday_engine]]. ​Game mode's are registered by installed [[game_component]]s during startup.+====== ​Game ID ======
  
-Here follows a complete listing of all supported games and their associated identity keys: 
  
 +A game's **identity key** is a text string used to uniquely identify a game "​mode"​ playable with the Doomsday Engine. Game modes are registered by the installed game plugins during startup.
  
 +A complete listing of all supported games and their associated IDs can be found in the [[Readme]].
  
-^ Component^ Identity Key^ Title | 
-| [[libdoom]]| doom1-share| [[doom]] (Shareware) | 
-| doom1| [[doom]] (Registered) | 
-| doom1-ultimate| [[ultimate_doom]] | 
-| doom2| [[doom_ii]] | 
-| doom2-plut| [[final_doom]]:​ [[plutonia_experiment]] | 
-| doom2-tnt| [[final_doom]]:​ [[tnt_evilution]] | 
-| chex| [[games:​chex_quest]] | 
-| hacx| [[hac_x]] | 
-| [[libheretic]]| heretic-share| [[heretic]] (Shareware) | 
-| heretic| [[heretic]] (Registered) | 
-| heretic-ext| [[heretic]]:​ Shadow of the Serpent Riders | 
-| [[libhexen]]| hexen| [[hexen]] | 
-| hexen-dk| [[hexen]]: [[death_kings_of_dark_citadel]] | 
-| hexen-demo| [[hexen_demo]] | 
  
 +A single game component, such as the Doom Plugin, may implement multiple game modes. Each mode emulates a specific version of the original game and typically has its own [[IWAD]] file. In some cases, several modes may utilize the same resources as other game modes.
  
  
 +===== Uses =====
  
  
-====== Note ====== +  ​*  Used to identify the game in [[home_screen|Home]]. 
- +  *  Used to identify a network game on the [[multiplayer:​master server]]. 
- +  *  Used during [[modding:external_resource_file|resource location]] to limit a subset of resources to a particular game mode.
-A single game component, such as [[libdoom]],​ may implement multiple game modes. Each mode emulates a specific version of the original game and typically has its own [[iwad]] file. In some cases, several modes may utilize the same resources as other game modes. +
- +
- +
-====== Uses ====== +
- +
- +
-  ​*  Used to identify the game with the [[ringzero_cli|ringzero CLI]] +
-  *  Used to identify a network game on the [[master_server]] +
-  *  Used during [[external_resource_file|resource location]] to limit a subset of resources to a particular game mode +
  
  
guide/game_identity_key.txt · Last modified: 2017-03-21 08:58 by skyjake