User Tools

Site Tools


ded:environment

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
ded:environment [2017-03-16 08:52]
skyjake ↷ Page moved from environment to ded:environment
ded:environment [2017-03-16 08:53] (current)
skyjake
Line 1: Line 1:
 +====== Environment ======
 +
 +An **Environment** defines a group of characteristics for various purposes in a map, such as the audio characteristics used to generate the 3D sound stage.
 +
 +Presently the engine predefines the following named environments:​
 +
 +^ Id ^ Reverb Characteristics |||
 +| | Volume Mul| Decay Mul| Damping Mul |
 +^ Metal | 100%| 100%| 10% |
 +^ Rock | 80%| 60%| 40% |
 +^ Wood | 30%| 20%| 80% |
 +^ Cloth | 2%| 2%| 100% |
 +
 +
 +====== See also ======
 +
 +  *  [[ded:​Texture Environment]]
 +  *  [[ded:​Material]]
 +
 +
 +
 +
 +
 +
  
ded/environment.txt · Last modified: 2017-03-16 08:53 by skyjake