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assets [2018-12-15 22:08]
skyjake [Common characteristics]
assets [2018-12-16 09:21] (current)
skyjake [Implementation status (1.15 →)]
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 The asset system was first introduced in [[version:​1.15]]. It was only used for the GL2 model renderer. The asset system was first introduced in [[version:​1.15]]. It was only used for the GL2 model renderer.
  
-In [[version:​2.0]], ​assets ​were added for particle texture images and 3D model reflection cube maps.+In [[version:​2.0]], ​new asset types were added for particle texture images and 3D model reflection cube maps.
assets.txt · Last modified: 2018-12-16 09:21 by skyjake