User Tools

Site Tools


assets:model

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
assets:model [2018-12-02 09:25]
skyjake [Sequences]
assets:model [2019-09-13 14:07] (current)
skyjake [Pass definition]
Line 464: Line 464:
 | ''​material''​| yes| Specifies the material to use during the rendering pass. This affects all the meshes drawn during the pass. The material set here only affects this pass, overriding the material set by ''​render.material''​. | | ''​material''​| yes| Specifies the material to use during the rendering pass. This affects all the meshes drawn during the pass. The material set here only affects this pass, overriding the material set by ''​render.material''​. |
 | ''​meshes''​| —| List of meshes to draw during this rendering pass. The mesh identifiers can either be the mesh names (if specified in the model file) or an index number in the format ''​@N'',​ with ''​@0''​ being the first mesh. Order within this list is not retained: meshes are drawn in the order they are found in the model file (ascending index numbers). Cannot be | | ''​meshes''​| —| List of meshes to draw during this rendering pass. The mesh identifiers can either be the mesh names (if specified in the model file) or an index number in the format ''​@N'',​ with ''​@0''​ being the first mesh. Order within this list is not retained: meshes are drawn in the order they are found in the model file (ascending index numbers). Cannot be |
-| ''​blendFunc''​| —| Blending function RGB factors used when drawing. Note that the factor names are case sensitive. The default factors are: <​code>​blendFunc <​SrcAlpha,​ OneMinusSrcAlpha></​code>​ The available factors are:​\\ ​  - Zero\\ ​  - One\\   - SrcColor\\ ​  - OneMinusSrcColor\\ ​  - SrcAlpha\\ ​  - OneMinusSrcAlpha\\ ​  - DestColor\\ ​  ​- ​OneMinusDescColor\\   - DestAlpha\\ ​  - OneMinusDestAlpha |+| ''​blendFunc''​| —| Blending function RGB factors used when drawing. Note that the factor names are case sensitive. The default factors are: <​code>​blendFunc <​SrcAlpha,​ OneMinusSrcAlpha></​code>​ The available factors are:​\\ ​  - Zero\\ ​  - One\\   - SrcColor\\ ​  - OneMinusSrcColor\\ ​  - SrcAlpha\\ ​  - OneMinusSrcAlpha\\ ​  - DestColor\\ ​  ​- ​OneMinusDestColor\\   - DestAlpha\\ ​  - OneMinusDestAlpha |
 | ''​blendOp''​| —| Blending function operator used when drawing. Note that the operator names are case sensitive. The default operator is: <​code>​blendOp = Add</​code>​ The available operators are:​\\ ​  - Add\\   - Subtract\\ ​  - ReverseSubtract | | ''​blendOp''​| —| Blending function operator used when drawing. Note that the operator names are case sensitive. The default operator is: <​code>​blendOp = Add</​code>​ The available operators are:​\\ ​  - Add\\   - Subtract\\ ​  - ReverseSubtract |
 | ''​depthFunc''​| —| Depth test comparison function. The default function is: <​code>​depthFunc = Less</​code>​ The available functions are:​\\ ​  - Never\\ ​ - Always\\ ​ - Equal\\ ​ - NotEqual\\ ​ - Less\\ ​ - Greater\\ ​ - LessOrEqual\\ ​ - GreaterOrEqual | | ''​depthFunc''​| —| Depth test comparison function. The default function is: <​code>​depthFunc = Less</​code>​ The available functions are:​\\ ​  - Never\\ ​ - Always\\ ​ - Equal\\ ​ - NotEqual\\ ​ - Less\\ ​ - Greater\\ ​ - LessOrEqual\\ ​ - GreaterOrEqual |
assets/model.txt · Last modified: 2019-09-13 14:07 by skyjake