The contents of the task bar are now responsive: if the view is too narrow, elements will be truncated/omitted to make more room for the console command line.
Widgets will smoothly change opacity when they are enabled or disabled.
Busy mode (e.g., during startup or loading a map) is now longer separate from the regular UI. There is no longer an abrupt transition between busy mode and normal UI mode. Other UI elements like the task bar can remain visible during busy mode (although not interactive).
Window contents during busy mode transition are no longer blurry.
Improved UI responsivity by allowing clicking outside of open popups.
Use a notification to inform the user when a newer update is available.
Setting dialog added for stereoscopic rendering and Oculus Rift settings.
Drawing the UI into an offscreen rendering target for transformed composition.
Progress widgets have a shadow behind the status text.
Use the system locale date format for application version/release info.
The size of all UI fonts can be scaled with the
fontsize option. For instance, “-fontsize 1.5” multiplies all font sizes by 1.5 (good for Oculus Rift).