Table of Contents

This article lists the important changes in doomsday_version_1.12.

Fixed bugs

===== Resources ===== * Fatal error playing **Icarus: Alien Vanguard** MAP16, due to an oversight in the line-of-sight algorithm when dealing with maps with overlapped lines. * Fatal error playing **Astrostein** when firing the "BFG", due to misinterpretation of truncated Patch format images. * Fatal error playing **Eternal Doom** MAP10, due to mishandling of overlapped sectors in the BSP builder. * **BSP Builder:** Partitioner logic error which incorrectly attributed sectors to BSP leafs around id Tech 1 map hacks (holes in the floor, incorrect lighting, ...). * **BSP Builder:** Failed partitioning a map with overlapped single-sided lines. ===== {{tag|Renderer

|

{{tag|UI}}

Gameplay

{{tag|Hexen}}

}}

New features and changes

===== {{tag|UI

{{tag|Console}}

Developer

{{tag|Updater}}

{{tag|Input}}

{{tag|Audio}}

{{tag|Renderer}}

{{tag|Server}}

{{tag|Shell}}

Scripting

{{tag|All Games}}

{{tag|Doom}}

}}