<- 2.0 ^ Versions ^ 2.0.2 -> ====== Version 2.0.1 ====== Patch release for [[version:2.0]] that fixes incorrect behavior and improves the stability of the engine. #@Release_HTML~2017-05-01,2.0.1,build2311~@# ===== Fixes ===== * Crash when trying to create a new profile when no games are playable in the game family #@Issue_HTML~2230~@# * Screen remains completely black after startup, even though console is accessible (randomly occurring) #@Issue_HTML~2246~@# * Long sidebars always keep their Close button visible for convenient access #@Issue_HTML~2230~@# * Directory selection box is not selectable #@Issue_HTML~2223~@# * Multiplayer tab only shows "unknown game" items after changes to Data Files settings #@Issue_HTML~2219~@# * Fullscreen "Quit" button doesn't appear until after unloading a game #@Issue_HTML~2217~@# * Window size forgotten when switching to fullscreen #@Issue_HTML~2218~@# * Test model packages should not be included in stable releases; now removed (net.dengine.client.testmodel, etc.) #@Issue_HTML~2240~@# * Improved handling of WAD files with the same name located in different directories ==== Renderer ==== * Preload all model textures to avoid stutters during gameplay #@Issue_HTML~2224~@# * Visual scripts for FBX HUD models not reset after entering portal #@Issue_HTML~2231~@# ==== Games ==== * **Doom:** Detect GOG.com/Anthology version of Final DOOM WAD files * **Hexen:** Crash in Deathkings map 8 (Constable Gate), going through portals while Heresiarch is attacking #@Issue_HTML~2227~@# * **Hexen:** Behavior of Repulsion Disc on mushroom poison clouds #@Issue_HTML~911~@# ==== macOS ==== * Crash when running on macOS 10.11 or older (FluidSynth and GLib) #@Issue_HTML~2242~@# * Error about not finding Savegame Tool #@Issue_HTML~2243~@# ===== See also ===== * Roadmap: [[http://tracker.dengine.net/versions/66|2.0.1]] * [[version:2.0]] release notes