<- 1.14 ^ Versions ^ 1.14.2 -> ====== Version 1.14.1 ====== Patch release for [[version:1.14]] that fixes incorrect behavior and improves the stability of the engine. #@Release_HTML~2014-04-27,1.14.1,build1212~@# ===== Fixes ===== ==== Renderer ==== * Particles shut off shortly after level start #@Issue_HTML~1743~@# * Flickering light decoration on moving platform #@Issue_HTML~1705~@# * Letterboxed/pillarboxed drawing of the game is broken #@Issue_HTML~1719~@# * Heretic ghost mummies' floating spirits not disappearing after death #@Issue_HTML~1725~@# * Gracefully abort if OpenGL version isn't sufficient #@Issue_HTML~1775~@# ==== UI ==== * Shift key state not recognized by bindings when typing in console #@Issue_HTML~1751~@# * Invalid time shown in Updater settings dialog #@Issue_HTML~1748~@# ==== Multiplayer ==== * Multiplayer weapons aren't remaining in play #@Issue_HTML~1714~@# * Error when running doomsday-host #@Issue_HTML~1778~@# ==== Games ==== * **Doom:** Invulnerability effect not cleared between maps #@Issue_HTML~1776~@# * **Hexen Deathkings:** New game crash while viewing ending #@Issue_HTML~1750~@# ==== Other ==== * Crash at startup when log level is set to verbose or extra verbose #@Issue_HTML~1752~@# * Snowberry: Obsolete log verbosity options #@Issue_HTML~1769~@# ===== Changes ===== * Renderer optimization: Line side surface decoration updating following plane move #@Issue_HTML~1782~@# ===== See also ===== * Roadmap: [[http://tracker.dengine.net/versions/43|1.14.1]] * [[version:1.14]] release notes