<- 1.10.3 ^ Versions ^ 1.11 -> ====== Version 1.10.4 ====== Patch release for [[version:1.10]] that improves stability of the engine and fixes various incorrect behavior. #@Release_HTML~2013-07-28,1.10.4,build939~@# ===== Fixes ===== * **libdeng2**: Use the correct build number (instead of today's), fixes upgrade/downgrade detection * **libcommon**: Random crash when binding controls in the Controls menu (64-bit only) * **libcommon**: Removed duplicated Intermission after a debriefing InFine * **Windows**: Automap not visible in any game * Show map title and number when automap is open * **All Games**: Cheats not functional in multiplayer * **Heretic**|**Hexen**: {{var|ctl-inventory-use-next}} correctly wraps around the inventory * **Heretic**|**Hexen**: Default look up/down key bindings were reversed * **Heretic**|**Hexen**: Crash when drawing inventory with certain settings * **Heretic**: Play ARTIUP when picking up artifacts * **Heretic**: Ambient sound stuttering in multiplayer * **Heretic**: Powered-up Wand Crystal missiles * **Heretic**: Hell Staff rain was coming down at an angle * **Heretic**: Fit episode finale texts to the screen * **Heretic**: Removed extra floorclipping on water/lava/sludge splashes * **Heretic**: Time bomb spawned at incorrect height, improved look of explosion * **Hexen**: Crash when Dark Servant deals damage * **Hexen**: Crash when morphing a Dark Servant * **Hexen**: Amount of armor from the Bracers artifact * **Resources**: Ensure the correct slashes are used in model definition file paths * **OpenAL**: Errors uploading audio data, crash at shutdown * **Snowberry**: Use the [[-loglevel]] option * **Snowberry**: GL texture compression disabled by default * **Deh Reader**: Correctly update sprite name and action tables (fixed HacX glitches when loaded at runtime) ===== See also ===== * [[version:1.10.3]] release notes * [[version:1.10.2]] release notes * [[version:1.10.1]] release notes * [[version:1.10]] release notes